Project 1999

Go Back   Project 1999 > General Community > Technical Discussion

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 11-03-2013, 10:51 AM
Heartwork Heartwork is offline
Large Bat


Join Date: Mar 2012
Posts: 14
Default

I am having a similar issue since updating from Windows 8 to Windows 8.1.

[You must be logged in to view images. Log in or Register.]

The client crashes with the above error after selecting any emu server and logging onto it.

I have tried:
- Running as admin
- Running in every compatibility mode option
- Reinstalling (uninstalling completely, reinstalling EQ titanium, deleting the necessary files and installing the P99 files)
- WinEQ2 with EQPlayNice

Code:
2013-11-03 15:45:28	Starting EverQuest (Build Oct 31 2005 10:33:37)
2013-11-03 15:45:28	Timezone: UTC+1h00m
2013-11-03 15:45:28	Loading graphics DLL.
2013-11-03 15:45:28	Parsing INI file .\eqclient.ini
2013-11-03 15:45:28	INI file .\eqclient.ini loaded.
2013-11-03 15:45:29	Initializing timers.
2013-11-03 15:45:32	Checking critical files.
2013-11-03 15:45:32	Initializing WinSock.
2013-11-03 15:45:32	Enumerating 3D devices.
2013-11-03 15:45:32	Found adapter #0 - NVIDIA GeForce GTX 670 (9.18.13.3165)
2013-11-03 15:45:32	Found adapter #1 - NVIDIA GeForce GTX 670 (9.18.13.3165)
2013-11-03 15:45:33	Adapter #0 - NVIDIA GeForce GTX 670 :
2013-11-03 15:45:33	32Bit = 1, D32 = 0, D24 = 1, D16 = 1 
2013-11-03 15:45:33	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 
2013-11-03 15:45:33	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 
2013-11-03 15:45:33	Adapter #1 - NVIDIA GeForce GTX 670 :
2013-11-03 15:45:33	32Bit = 1, D32 = 0, D24 = 1, D16 = 1 
2013-11-03 15:45:33	16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 
2013-11-03 15:45:33	16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 
2013-11-03 15:45:33	Initializing keypress handler.
2013-11-03 15:45:33	Parsing INI file .\defaults.ini
2013-11-03 15:45:33	INI file .\defaults.ini loaded.
2013-11-03 15:45:33	Loading keyboard tables.
2013-11-03 15:45:33	Creating window.
2013-11-03 15:45:33	Checking display driver version.
2013-11-03 15:45:35	Activating window.
2013-11-03 15:45:35	Picking a default resolution, desktop is 1920 x 1080, 32 bits
2013-11-03 15:45:35	Ratio is 1.78
2013-11-03 15:45:35	Resolution was capped at 1280 x 720
2013-11-03 15:45:35	Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes
2013-11-03 15:45:35	Resolution selected 1280 x 720, 32 bits
2013-11-03 15:45:35	CRender::InitDevice: Using 32bit mode.
2013-11-03 15:45:35	CRender::InitDevice: Using vsync 0.
2013-11-03 15:45:35	CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-11-03 15:45:35	CRender::InitDevice: HardwareTnL Enabled.  
2013-11-03 15:45:35	Hardware vertex shaders disabled. 
2013-11-03 15:45:35	Initializing render system.
2013-11-03 15:45:35	Trilinear Mipmapping available.
2013-11-03 15:45:35	Vertex Shader Version: 3.0 
2013-11-03 15:45:35	Pixel Shader Version: 3.0 
2013-11-03 15:45:36	Initializing engine internals.
2013-11-03 15:45:36	CRender::InitDevice completed successfully.
2013-11-03 15:45:36	Parsing INI file ./eqlsUIConfig.ini
2013-11-03 15:45:36	INI file ./eqlsUIConfig.ini loaded.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:17 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.