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Old 10-14-2013, 08:12 PM
Treats Treats is offline
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Join Date: Feb 2010
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Dain 7 day respawn.

Easy Dain quaded (Flurry? can't remember) for 350.

Hard Dain quaded (Flurry? can't remember) for 425.

Didn't ever seem to be any difference in Hit Points between the two.

I think in determining which version, it was just random. I can recall waiting for him to spawn and then testing with Feign Death. It would be either 425 or 350.

I don't recall spawn times on the other NPC's never really killed them.
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Old 10-14-2013, 08:24 PM
Sickle Sickle is offline
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Quote:
Originally Posted by Treats [You must be logged in to view images. Log in or Register.]

I think in determining which version, it was just random. I can recall waiting for him to spawn and then testing with Feign Death. It would be either 425 or 350.
I remember this as well on live. We would test with a monk to see which version it was before initial engage.


"Dain Frostreaver IV, level 70, 1-3 day spawn, 7 day respawn, Icewall Keep " Found this on Steelwarriors forums for mob respawn table.

http://www.thesteelwarrior.org/forum...hread.php?t=21


"Spawn Time: 3 Days
Approximate HP: 375k to 400k
Approximate Damage Per Attack: Quad hit for up to 425
Special Abilities: Banishment to the well & Rampage "

"There are TWO versions of Dain.

Version 1: quads for 350
Version 2: quads for 425 "

http://everquest.allakhazam.com/db/npc.html?id=5486
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Last edited by Sickle; 10-15-2013 at 12:13 PM.. Reason: added info
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