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  #81  
Old 10-08-2013, 05:35 PM
Retti_ Retti_ is offline
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  #82  
Old 10-08-2013, 05:36 PM
runlvlzero runlvlzero is offline
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What does that gif mean to you? That /thread?
  #83  
Old 10-08-2013, 07:43 PM
Mingo Mingo is offline
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Originally Posted by Retti_ [You must be logged in to view images. Log in or Register.]
A melee that can invis himself while moving is not an advantage? Ur silly.
http://wiki.project1999.com/Cloudy_Potion

doesn't have an 8 second skill refresh, doesnt slow movement rate, all classes can use this, dawg.
  #84  
Old 10-08-2013, 08:03 PM
runlvlzero runlvlzero is offline
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Rogue invis isn't correct its not classic. Thats the point of Andis's argument.
  #85  
Old 10-08-2013, 08:13 PM
Smegmy Smegmy is offline
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New player patch excite!!!!
  #86  
Old 10-08-2013, 08:13 PM
runlvlzero runlvlzero is offline
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It was always better than double invis or regular invis or IVU in most situations. it was patched to be like that within a month of the game being out. I can't find the patch notes on allahs archive whitch is very sparse going back to the early days. But it was really big news I'm sure multiple people who started the game can affirm with me that rogues were buffed immensly prior to kunark when it comes to sneak/hide to be virtually able to invis everywhere in the old world.

When Kunark came out a few NPCs were implemented to stop people from sneaking into certain specific areas of dungeons. Wolves Chardok being a big one.
  #87  
Old 10-08-2013, 08:14 PM
Smegmy Smegmy is offline
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Cartoon homosexual yes??
  #88  
Old 10-08-2013, 08:18 PM
runlvlzero runlvlzero is offline
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Rogues do use sneak and hide together to move 'invisibly'... in fact better than invisibly in many cases. If you 'hide' without sneaking also, once you move you are unhidden. The order in which you hit sneak and hide are unimportant, except for when you are levitating in some manner. In that case you have to 'sneak' before 'hide' in order for hide to work. You can 'sneak' on the move, but must be still to start to 'hide'.

Many mobs will never see thru hide. Very very few mobs will notice you sneaking when you are behind them. Mobs that see invisible will usually have a 'chance' to see through sneak/hide. This chance is affected by difference in level between you and the mob, and also your skill rating, if not maxed once you get over level 39 or so (as a rogue).

This becomes more and more of a factor in higher levels. For the most part at lower levels something will either see you or not, and it will be consistent. Still, /con mobs to be safe. I know that some mobs that saw through my rogue's sneak/hide at level 50, don't now see through it when he's level 59. Also, some types of mobs can spawn able to see through sneak/hide, but do not always do so. Goos in City of Mist are one example.

Sneak/hide also renders you invisible to undead in most cases. /Con is your friend to find out when it doesnt.

You cannot start to sneak and hide underwater, but you can continue to sneak/hide from dry land into the water. Hurts in places like Kedge Keep.
http://everquest.allakhazam.com/db/skills.html?skill=43

Creowatha
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Mobs never had a "see invisible rogues" spell.
  #89  
Old 10-08-2013, 08:18 PM
runlvlzero runlvlzero is offline
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Cartoon homosexual yes??
Die in a fire.
  #90  
Old 10-08-2013, 08:19 PM
runlvlzero runlvlzero is offline
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Cartoon homosexual yes??
Fuck that I hope you fall down a fucking pit and impale yourself and die slowly over the course of 3 days without food/water and with a gut infection.
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