Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #51  
Old 09-12-2013, 10:36 PM
Tradesonred Tradesonred is offline
Banned


Join Date: Mar 2012
Location: Ecoli
Posts: 4,287
Default

Theres no time for alts on a .35 server

Good for true poopcores maybe

Most people will have done the ride more than twice now (blue+red)

.35 is an ingredient in the recipe for fail
  #52  
Old 09-13-2013, 01:09 PM
Malevz Malevz is offline
Planar Protector


Join Date: Dec 2011
Location: Vancouver BC
Posts: 1,325
Default

I'd suggest making the exp on team server 10% of what it was on live. Then you can enjoy the journey and not have to worry about pixels or max level. Praise.
__________________
Valtiel
  #53  
Old 09-13-2013, 01:30 PM
Syft Syft is offline
Banned


Join Date: May 2012
Posts: 382
Default

Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
I'd suggest making the exp on team server 10% of what it was on live. Then you can enjoy the journey and not have to worry about pixels or max level. Praise.
or you can get lvl 60 the best gear and die in 15 secs to a lvl 59 sk
[You must be logged in to view images. Log in or Register.]
  #54  
Old 09-13-2013, 06:07 PM
Seary Seary is offline
Banned


Join Date: May 2013
Posts: 72
Default

Quote:
Originally Posted by GoodGuyAmes [You must be logged in to view images. Log in or Register.]
lol
lol what are the chances I come to post about u and ur the last reply on my thread?

LUV U MISS U
  #55  
Old 09-13-2013, 10:53 PM
Runya Runya is offline
Sarnak


Join Date: Sep 2011
Posts: 394
Default

Quote:
Originally Posted by Malevz [You must be logged in to view images. Log in or Register.]
I'd suggest making the exp on team server 10% of what it was on live. Then you can enjoy the journey and not have to worry about pixels or max level. Praise.
Should make the exp slower....ezmode server with hard-coded pals would only make sense.Otherwise much better players than most of you bros will be 50 in a week with more stuff on lock and then we will have more butthurt threads about missing out on manastones/lustrous armor.I would make whatever team has the highest pop get the slowest exp......lowest pop side gets a bonus.I think swtor did that for valor points so maybe rogean's down.
  #56  
Old 09-13-2013, 10:56 PM
Runya Runya is offline
Sarnak


Join Date: Sep 2011
Posts: 394
Default

Quote:
Originally Posted by HippoNipple [You must be logged in to view images. Log in or Register.]
Slow exp kills population and at the same time too fast exp can kill population. I would probably pass on the server if it had blue exp rate.
I would take a lil faster than what we have here atm,atleast to attract/retain players.....too fast and you cater to the wrong people.I would like even a roster of the team population so you know what side your friends/foes play to make choosing your side that much easier if your a new or returning player.Perhaps SZ type leaderboard~
Last edited by Runya; 09-13-2013 at 11:00 PM..
  #57  
Old 09-13-2013, 11:29 PM
Potus Potus is offline
Planar Protector

Potus's Avatar

Join Date: Mar 2011
Posts: 1,782
Default

I love the irony of PvPers asking for more bluebie grinding.

If you want to savor the journey or whatever then go drown yourself 3-4 times after you ding.
  #58  
Old 09-13-2013, 11:38 PM
Bogart Bogart is offline
Aviak


Join Date: Jun 2010
Posts: 98
Default

Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
I love the irony of PvPers asking for more bluebie grinding.

If you want to savor the journey or whatever then go drown yourself 3-4 times after you ding.
They should give players a no-trade pve token each time they drown themselves. That they could show off how much they've grinded by how many tokens they have.
  #59  
Old 09-13-2013, 11:39 PM
heartbrand heartbrand is offline
Planar Protector

heartbrand's Avatar

Join Date: Dec 2011
Location: The Wire
Posts: 9,758
Default

Are there rly ppl in this thread who don't get this is sarcasm?
  #60  
Old 09-13-2013, 11:48 PM
runlvlzero runlvlzero is offline
Banned


Join Date: Mar 2010
Location: In a motherfucking awesome place.
Posts: 2,801
Default

Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
I love the irony of PvPers asking for more bluebie grinding.

If you want to savor the journey or whatever then go drown yourself 3-4 times after you ding.
So its ok to level a necro and an alt twinked in 8 days played.

But its not ok to solo level a melee at all, and expect at least 30 days played to "twinked" status.

Thats what the current xp bonus provides.

Its dumb. It makes a lot of people quit who just aren't interested in doing the dumb PvE grind on multiple toons and accounts.

It is as bad as boxing.

Either let people log in at level 51 with legit gear options or make the community thrive.

Or let it die.

Further EQ is an acheivement based game even if you add PvP. PvP is a bonus to this game and never the central focus of it. To try and make it the central focus destroys EQ. Most people here are here to play EQ, with PvP enabled. That means some grinding. Time investment into the community/characters. If you cant understand this then you are part of the problem. You must first "build your character" and gather your resources to pvp here. Even if that means getting a pumice stone by level 15. Its part of the depth to EQ pvp. That games like wow sort of lack, since in wow you just randomly faceroll around in arenas till you get enough points to be competitive.

Its what made my live EQ pvp experience great to some degree, having a tarnished 2hander on my SK and full patchwork armor. Gave me a leg up on my oponents, because I bothered to invest the time grinding it out, and figuring out where the vendors were. It made a difference. And made the game a little more interesting.

If I'm really dieing for pure pvp, I have quake live etc...

Fast exp among other things has really damaged the community and game aspect of the game. Those other things being exploits to level quickly, or just cheap shit like low hp kites etc...

Shit like nerfing mage pets is a bad solution to problems like that.

Server needs xp/pop but its like putting a bandaid on a spike sticking through your leg.

Fixing bugs, advertising the game, promoting the server. A fresh start without all the cheating exploited crap (teams99). May help.
Last edited by runlvlzero; 09-14-2013 at 12:01 AM..
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:40 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.