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  #71  
Old 07-17-2010, 11:55 AM
girth girth is offline
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You guys shouldn't include content that got nerfed into the discussion of which is harder. Of course WoW had some harder pre-nerf content, because you had a limit on the max amount of players. Eq raids were balanced around more of a minimum. That said if something was too difficult for 25 people, nothing you could do until it was nerfed.

Pre-nerf M'uru was the hardest encounter I have ever faced in any MMO. I don't really count it though because it was nerfed like 3 times and became a joke.

The more I think about it while writing this post, the more I still think EQ had harder content. Every boss that wasn't broken in WoW was beaten pretty damn fast. WoTLK's release raids were beaten in like 1-2 days IIRC.

Last but not least, stop comparing classic EQ to WoW. That was before raiding even really existed in MMO's. You have to look later on in the EQ dev cycle, Kunark +. Planes of Power IMO was tougher than any expansion WoW has had. And that's not the toughest EQ expansion BY FAR.

P.S. Either way, both games these days are too easy. And no I don't consider Heroic modes to be further content...its the same damned fight and I got very tired of doing the same boss 4 times a week, not to mention most of them aren't too much harder unless you raid with a bunch of slow people.
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Last edited by girth; 07-17-2010 at 11:58 AM..
  #72  
Old 07-18-2010, 04:38 PM
quellren quellren is offline
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I quit WoW when my Satellite dish in Iraq (Army deployment) blew over and broke. After a short introspection I realized I was already sick of pre and early-pubescent internet tough guys. The tea-bagging, spitting on corpses, and being general ass-hats.
Mostly though, WoW got old with the extreme min/maxing. I play a game for fun and social interaction. I hated that I was a 'scrub' unless I have this *cetain* gear and one of *three* accpetable weapons. And just about the time I finally got it, there was a new expansion and all my gear was crap.
I love that in EQ there's desirable gear, like Planar sets but you can still raid and hold your own in a mish-mash of what you can get.
  #73  
Old 07-18-2010, 05:43 PM
Daywolf Daywolf is offline
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Quote:
Originally Posted by quellren [You must be logged in to view images. Log in or Register.]
The tea-bagging, spitting on corpses, and being general ass-hats.
Hah yeah, in the short time I played, I saw that. One guy goes down and it's like 8 people run over and start jerking up and down over him. At first I laughed, but after a moment I just thought *what a bunch of fuck-ups*. Typical mmorpg-pvp crud, a bunch of idiots in most cases. It's like any game where pvp is an afterthought to rpg but there, generally the pvp community there are a bunch of schleps... even if on a pvp pref server. PlanetSide, WWII Online, Shadowbane, any game where pvp is centric, great games and communities usually. But mmo's that just add pvp in on a side-note, not worth the time for pvp; it's an asshat pvp community there most of the time.
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Last edited by Daywolf; 07-18-2010 at 05:48 PM..
  #74  
Old 08-01-2010, 08:23 AM
Edgetiq Edgetiq is offline
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Despite the fact the game is infested with thousands of elitist fuck tard kids I actually love the lore and the game. I hate the players I left at Xmas to work out more and get fit then this server came out and all that went out the window.

You guys in the US have it easy in Europe we had all the eurofaggots (Except the Scandinavians & Dutch they're all cool)

We had Eastern Europeans who would try and fuck you over and loads and loads of Arabs who couldn't speak English well and also all played in Internet cafes!

Saying that I've met some tards on here and some good people but that's the thing with EQ you mostly meet good people. Shame most of them are American! (Just kidding!!!)
  #75  
Old 08-01-2010, 08:35 AM
frefaln frefaln is offline
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A few years ago I tried WoW and quit after about two weeks. The main two reasons were:

1) The graphics style (just not my taste)
2) Safety rails

To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.

When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
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  #76  
Old 08-01-2010, 09:20 AM
rioisk rioisk is offline
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Quote:
Originally Posted by frefaln [You must be logged in to view images. Log in or Register.]
A few years ago I tried WoW and quit after about two weeks. The main two reasons were:

1) The graphics style (just not my taste)
2) Safety rails

To elaborate a bit on #2, I don't want every NPC to have flashing symbols above their heads telling me that they're offering quests, advice, training, whatever. I want to feel like there are secrets out there that require just a tiny bit of digging, yes, even if that "digging" is nothing more than having to Hail an NPC to see what they have to say.

When every single aspect of an MMO is highlighted with glossy icons, it truly feels like I'm just going through the motions at that point. I don't want an MMO to tell me to do A, then B, then C. I want to go out there and accidentally accomplish B, then C, then discover long afterwards that A even exists.
Yeah, now you just get addons that tells you exactly what to do with way points on the map specifying where to go and what to kill.
  #77  
Old 08-01-2010, 09:55 AM
Verterdegete Verterdegete is offline
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I really hate the community in WoW. There are nice people, but they are a silent minority. You cant really ask anything without being trolled and laughed at. Beggars, Goldsellers, Ninjas, Stalkers everywhere. Its horrible...
  #78  
Old 08-04-2010, 05:42 PM
Desert Desert is offline
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Quote:
Originally Posted by girth [You must be logged in to view images. Log in or Register.]
You guys shouldn't include content that got nerfed into the discussion of which is harder. Of course WoW had some harder pre-nerf content, because you had a limit on the max amount of players. Eq raids were balanced around more of a minimum. That said if something was too difficult for 25 people, nothing you could do until it was nerfed.

Pre-nerf M'uru was the hardest encounter I have ever faced in any MMO. I don't really count it though because it was nerfed like 3 times and became a joke.

The more I think about it while writing this post, the more I still think EQ had harder content. Every boss that wasn't broken in WoW was beaten pretty damn fast. WoTLK's release raids were beaten in like 1-2 days IIRC.

Last but not least, stop comparing classic EQ to WoW. That was before raiding even really existed in MMO's. You have to look later on in the EQ dev cycle, Kunark +. Planes of Power IMO was tougher than any expansion WoW has had. And that's not the toughest EQ expansion BY FAR.

P.S. Either way, both games these days are too easy. And no I don't consider Heroic modes to be further content...its the same damned fight and I got very tired of doing the same boss 4 times a week, not to mention most of them aren't too much harder unless you raid with a bunch of slow people.
i played velious through gates in eq, and i also played late beta until TBC launch on the top guild on hellscream server. as stated before, ragnaros 1.0 (killed), vael 1.0 (killed) are hands down the toughest things i've faced. Planes tougher? Really? [You must be logged in to view images. Log in or Register.]

As Nilbog said, the hardest part about WoW is getting your retarded ass guildmates that can't follow directions and can't fathom playing without a headset. Is it really that hard to Not stand in fire?
  #79  
Old 08-05-2010, 03:47 PM
Eastwood Eastwood is offline
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I loved WoW and especially WOTLK for a while.

The highlight of the game for me was when I was in a semi underdog but at times decent raiding guild where I was the raid leader and main tank and we 1 shotted Mimmiron 25 on our first guild attempt. Altho many of us had experience with him on 10 man. But that was a great moment for me as a raid leader.

I also had memories of killing Yogg Saron on 10 man, that was a seriously intense boss fight. These were the high points for me.

I started to dislike WoW after they released the Trial of the Crusader series of raids. First of all you had 10 and 25 man mode, second of all you had 10 heroic and 25 heroic mode, then they released Onyxia, and that stupid Trial of the Champion 5 man dungeon had trinkets that everyone got super greedy over, kinda bottle necked loot a little more than WoW usually does.

Between Trial of the Crusader 10/25 10h/25h, Onnyxia 10/25 (was there a heroic?), and the endless heroic farming, and those wintergrasp bosses, not to mention dailies to cover the repair bills, wow became a part time job. If you wanted to keep up with the Joneses, your guild, other guilds, you had to play a LOT, too many raids to keep up with in a given week, plus dailies, I was tired of the rat race.

I loved WOW but I started to dislike it as I left it, now I've contemplated playing some WoW free shards, but I realize I would end up in the same spot where I just don't like the game anymore. I loved raiding, but I think they over did the variations on a single instance.
  #80  
Old 08-05-2010, 03:57 PM
Overcast Overcast is offline
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Quote:
Originally Posted by Verterdegete [You must be logged in to view images. Log in or Register.]
I really hate the community in WoW. There are nice people, but they are a silent minority. You cant really ask anything without being trolled and laughed at. Beggars, Goldsellers, Ninjas, Stalkers everywhere. Its horrible...
Yep, that was the core issue for me too - even if the asshats here doubled, it would still be 90% less than WoW.

Plus, I bet the day cataclysm is released - the asshats be right back on WoW and the training will reduce by about 99%.

Yes - personally, I think the 'trainers' and other jerk-offs on P99 are just bored WoW Kiddies. Some come on blizzard, release that damn xpac.
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