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#41
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Quote:
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#42
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Many main tanks on live were wood elves
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#43
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Also I think you need the following:
1) 1-9 = No pvp 2) 4x exp levels 1-20 (keeps people playing) 3) A way to prevent poopsockers from getting 50 in a day (possibly have level limits like mentioned in the SZ thread): Week 1: Max lv 20 Week2: Max level 30 etc. up to lv 50 4) Classic zones only 5) No item loot (this always drives off players) or limited item loot (limited to ears and rings) or bags. | ||
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#45
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Quote:
The biggest issue with Sullon Zek lauch was that evil team got Cabilis which was remote from all PvP until players got leveled up. By starting with classic only, it reduces the advantage of evil substantially. If you wanted to go with deity teams where good/newt/evil could all start in Qeynos or Freeport and those cities be contested from day one, then making the evil team FFA to itself counterbalances this (in addition to making roleplaying sense... they're evil... they kill indiscriminately). That way instead of having Grobb, Oggok and Neriak as cities where only evil resides while newt and good are at each other's throats in contested cities, evil has to fight from day one as well. | |||
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#47
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Quote:
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#48
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__________________
Landazar [50 Magician] | ||
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#49
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I'm sorry.. don't do it Arclyte.
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