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  #111  
Old 09-08-2013, 07:34 AM
Tasslehofp99 Tasslehofp99 is offline
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Originally Posted by Masq [You must be logged in to view images. Log in or Register.]
Solution is simple and I'm not even a raider.

a) all raid bosses respawn at the same time
b) all players logged out in the vicinity of raid bosses spawn points are teleported X distance away.

While this won't fix everything, surely it will solve several problems. Profit?
Add: enforce training rules, remove sanctioned training.
then, profit.
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  #112  
Old 09-08-2013, 08:05 AM
Arteker Arteker is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
The unfair part is that rules aren't enforced fairly. Only FE has been suspended for breaking rules while TMO hasn't.

Most recently there was an incident where TMO trained us at trak, we fraps/petition. Then apparently (wasn't there for this) later that day FE trained TMO at VS pit.

So...in the past FE was asked to sit out a trak spawn for training TMO. Why was TMO not asked to sit out the following trak after they trained us?

The reason given was that our train at VS and their train at trak equaled out to "a wash" even though in the past we had been suspended from trak for training. What should have happened here was FE sits out a vs for training there, tmo sits out a trak for training there.


This is the inconsistency in the rules that I'm referring to. If a guild trains they should follow the previous precedent which was: the offending guild sits out the next spawn of whatever mob they trained at. FE was suspended for training trak, why wasn't TMO? Venril sathir happened later and shouls have been irrelevant to the trak encounter.

Not to mention I think half the server has been trained by tortue and that guy isn't suspended.
u mean same vs imba trained d the fuck out of FE with sirken watching?
  #113  
Old 09-08-2013, 08:27 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Tasslehofp99 [You must be logged in to view images. Log in or Register.]
The unfair part is that rules aren't enforced fairly. Only FE has been suspended for breaking rules while TMO hasn't.

Most recently there was an incident where TMO trained us at trak, we fraps/petition. Then apparently (wasn't there for this) later that day FE trained TMO at VS pit.

So...in the past FE was asked to sit out a trak spawn for training TMO. Why was TMO not asked to sit out the following trak after they trained us?

The reason given was that our train at VS and their train at trak equaled out to "a wash" even though in the past we had been suspended from trak for training. What should have happened here was FE sits out a vs for training there, tmo sits out a trak for training there.


This is the inconsistency in the rules that I'm referring to. If a guild trains they should follow the previous precedent which was: the offending guild sits out the next spawn of whatever mob they trained at. FE was suspended for training trak, why wasn't TMO? Venril sathir happened later and shouls have been irrelevant to the trak encounter.

Not to mention I think half the server has been trained by tortue and that guy isn't suspended.
Where is this fraps at? I'd like to see it, mainly because I have seen people complain of other guilds training them and often it's their own fault.
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  #114  
Old 09-08-2013, 09:09 AM
Arteker Arteker is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
Where is this fraps at? I'd like to see it, mainly because I have seen people complain of other guilds training them and often it's their own fault.
stealin , you know elethia is very good at frap,s what he is moaning , happeed when poor shinko, using imba his ogre war rushed to vs pit without ivu he draged alot of mobs with him , he tried to back up but low hps in their tank means mobs went for him.

tank get killed vs kill clerics, imba get killed trying to drop his train into tmo.

problem it was undeads and everyone was with ivu.

sirken was even there watching.
  #115  
Old 09-08-2013, 10:14 AM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by ravenshade32 [You must be logged in to view images. Log in or Register.]
One guild never dominated servers on most occasions. I played on VZ from 1999-2005 and the leading guilds most were on even par. Defiant, Ancient/Ebon Dawn, Ancient Orden, Aerist and from memory Dark Defiant Warriors might have also been up there.

So one guild dominating is extremely unfair and definitely not classic.
just because that was your classic experience doesn't mean that this one is not.
  #116  
Old 09-08-2013, 11:07 AM
apio apio is offline
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itt: tmo douches trying to tell everyone they're better than the rest

i use the term ´trying´ because all you are better at than anyone else is being unemployed basement dwellers with no life. I totally understand why you don't want anyone to ´take away´the only thing you ever succeeded at in your whole miserable existence. I feel kinda sad that EQ is the pinnacle of your accomplishments, that being said, making the server unenjoyable for everyone else is a pathetic strategy employed solely by pathetic no life losers.

just here to remind you all whats really up.
Last edited by apio; 09-08-2013 at 11:10 AM..
  #117  
Old 09-08-2013, 11:36 AM
gotrocks gotrocks is offline
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I was going to say something about how not allowing training in vp would just put more stress on an already overworked staff, but I decided to say this instead:

tass, just wait for velious. If you have noticed so many people 'coming and going' from the server (the fuck? we have ~800+ active players a night, and its summer. server is thriving and pop steadily growing) because they 'see the end game and dont want any part of it' its because we've been in kunark for two years, not because tmo 'dominates all the competition'. I know there are a handful of players who ONLY want to raid the big targets, and ONLY want to see the absolute best stuff EQ has to throw at them, but there is an even larger majority that is happy getting smaller targets, just being in fear again after 13 years, etc. For those that are frustrated with not getting the big stuff... not sure what to tell you. From a pure technical standpoint, its an even playing field, gear doesn't make a gigantic difference when you're talking about nailing and end game target (i suppose it would help you survive training in vp.. a little, but its not night and day), so it comes down to numbers + mobilization, and how willing you are to dedicate your life to p99.


You've made so many threads, so many posts, thrown everything at the wall just to see what sticks, and i'm telling you you're wasting your time. If you'd like to throw your hands up in the air and say 'fine!!! Then the server will die!!' that's your choice, but you're wrong. Server is thriving, will continue to thrive, and will explode even more when winter comes.

^^everything above is 100% true whether you want to see it or not. stop stressing yourself out over this, dude!
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  #118  
Old 09-08-2013, 11:48 AM
Pint Pint is offline
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Quote:
Originally Posted by Autotune [You must be logged in to view images. Log in or Register.]
If you believe for a second that TMO couldn't split forces and kill targets inside VP and outside of it at the same time you haven't been around very long.
I doubt anyone is going to claim you couldn't still get a disproportiate chunk of the targets, the idea is simply to raise the bar for tmo while slightly increasing the chances that smaller guilds could pull out a few lucky kills. Clearly this doesn't square with your guilds mentality though. It seems like it would be fairly simple for training to be disallowed for a month or two while forcing server resets just to see how the distribution falls.
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  #119  
Old 09-08-2013, 12:17 PM
Godefroi Godefroi is offline
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Quote:
Originally Posted by apio [You must be logged in to view images. Log in or Register.]
itt: tmo douches trying to tell everyone they're better than the rest

i use the term ´trying´ because all you are better at than anyone else is being unemployed basement dwellers with no life. I totally understand why you don't want anyone to ´take away´the only thing you ever succeeded at in your whole miserable existence. I feel kinda sad that EQ is the pinnacle of your accomplishments, that being said, making the server unenjoyable for everyone else is a pathetic strategy employed solely by pathetic no life losers.

just here to remind you all whats really up.

well.

Even if this is true, no need to become all agressive. its a game jeez.

As much as I dislike TMO as a guild and shit on them, I enjoy talking to some of those weirdos.
Eccezan being the only exception, cause getting under his skin is too delicious.
  #120  
Old 09-08-2013, 12:47 PM
meadtj meadtj is offline
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Quote:
Originally Posted by Morgander [You must be logged in to view images. Log in or Register.]
If you're reading this, my guess is that the title of this thread had captured your attention.

Now I've played on P1999 for several years now, on multiple characters in multiple guilds. Each one has been a raiding guild. I've dabbled with guilds such as Dark Ascension and The Mystical Order, just to name a few, and every guild I've been apart of has been first and foremost, a raiding guild.

Through these experiences I've come to notice that the way you're forced to go about raiding on P1999, well, it just isn't very much fun.

It's not very much fun because there's such thing here as fair competition. Imagine if you would, a game of chess where black has the official starting pieces: 1 king, 1 queen, 2 rooks, 2 bishops, 2 knights, and 8 pawns.

Now imagine you're black, and you're playing the game against white, who's starting pieces are: 1 king, 7 queens, and 8 pawns.

Just doesn't sound like equality.

Sure, if you've two basketball teams on the court, one's bound to have superior players, better strategies, harder training regiments, etc., but they're both going to sport 5 players, and each side of the court's got the same measurements, and both teams still abide by all the same rules and undergo the same penalties.

What I'm getting at here is to reinforce the idea that this whole "competitive" aspect of P1999 raiding is an illusion. From my experience, there seems to be a clear outcry to continue to focus on this same-old competitive aspect of raiding from the more efficient raid guilds. And why not? This is of course directly in their best interests. Why share when you can take more than the other guy?

There seems to be a second group of raiders who feel so vehemently toward a given guild(s), that the mere idea of not having the opportunity to take something from these most hated groups, simply boils them up from the very soul outward.

And that's about it. You've got the group who wants nothing to change because they're already getting theirs, and you have the group who may or may not be getting much, but what they're getting keeps them in favor of this same competitive system because when they do get some, they relish in the idea of imaginary bragging rights against the group(s) they hate so avidly.

If you don't believe me you can just run a quick scan across the forums at the myriad of flames from guild to guild. You've got people from TMO blatantly bashing other guilds, calling them names, ridiculing them, and frankly, being very unsportsmanlike for a very competitive, sport-like endeavor. It's not TMO I'm talking about though, nor are they the focus nor major culprit of this topic. It's all the guilds. You've got guilds hating one another, telling lies about each others members, blowing up in public channels, across voice software, all over the forums... The list continues.

So what's the damned point? Well, the point is, why are we still accepting this archaic outlook on this server? How is it fun to log out next to a raid target, leave your guilds common voice-chat program open, awaiting the call, only to log on, play the game for a grand total of maybe 5-15 minutes, then move your character(s) to another target or targets, then rinse and repeat the process?

Whatever happened to actually logging in and playing the game? When did Everquest raiding mean you've got to have multiple max level characters just to stay logged in?

It's not just about who gets the most or who gets the least. It's a culmination of principles and what's most positive for the community.

I for one would implore the server administrators to take another look at the state of affairs on this server regarding raiding. We can do better than this. We can do better than forcing the staff to come up with a slew of seriously ridiculous, arbitrary rulesets to safeguard an illusionary form of competition between a select few guilds and a large minority of the playerbase.

Everquest wasn't like this. Not on any server I'd played on, nor the server in which I was a guide.

I for one hear more disdain, irritation, and sheer flagrant hatred come from the current system than I do positives on how things are running.

Do we want better? Do the players on this server deserve better? Can't we do better than this?

I think we can.
I honestly well...thought you were gonna say raiding on this server was somehow different from liveservers. Not all this garbage. From what your saying this is exactly how things were pre-velious in EQ. Then velious came out and everyone else started getting trash from the other places or killing vindi.

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