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#11
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Dwarves were originally neutral on SZ. Barbs could be good or neutral I believe. I know we had them on team neut.
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OG Rokannis Roksu`irl <Tides of Wrath>
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#12
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Quote:
Stop trying to fuck up every server you have red99 stay there | |||
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#13
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Quote:
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#14
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Quote:
Shamans could worship The Tribunal (neutral) and Mith Marr (Good).
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Yosto(s)
Shit Talking Ghetto Druid Proud Member of the Immortal <Imaginary Friends> | |||
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#15
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Quote:
Stop trying to fuck up the server and allow ways to grief.
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#16
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Quote:
The best option they mentioned was the choose team 1, 2, or 3 at character select. | |||
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#17
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I like Aenor and his ideas. Alot.
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#18
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this is pretty solid. if we were going to choose teams based on this kind of system, this would be the way to go EXCEPT
i agree with everyone else, swap barbs/dwarves. Dwarves are traditionally neutral anyway (in eq lore and other fantasy lore. also, they tend to get along with gnomes)
__________________
Having problems running EQ? Please visit the Tech Discussion forum and read my FAQ before posting:
http://www.project1999.org/forums/sh...ad.php?t=94928 | ||
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#19
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Teams suck.
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#20
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Ok I'm in. By popular demand the factions/teams are:
Evil faction starting cities 1. Grobb 2. Oggok 3. Neriak 4. Paineel Good faction starting cities 1. Rivervale 2. Qeynos 3. Felwithe 4. Kelethin 5. Halas Neutral faction starting cities 1. Surefall Glade 2. Kaladim 3. Erudin 4. Ak'Anon 5. Freeport | ||
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