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#121
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VZTZ was a far more superior server because getting to 60 and decent enough gear to pvp did not take 6 months to a year to achieve.
Look, the classic ideology is a nice novelty but it does not work anymore. Some amendments need to be made in order to make a eqemu server more enjoyable. People with any sense don't want to devote live like time onto an emu server. Regardless if this server has never been and never will be wiped, most people understand that emu is by no means a 100% fail safe stable thing. This eventually limits our population. VZTZ had a smaller population but only because emu was not as popular 6 years ago as well as not having such a huge community to draw from now with better resources. The harder it is to get max level and decent gear, the better it is for the people that can play the game like it is their job. Teams server will NOT solve this problem either.
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#122
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Like I said, you can claim my reputation is trash and I along with people akin to me make this server a "cess pool" but if this were a gym class and we were choosing teams for dodge ball, I might be picked last, but at least I wouldn't be sitting on the bench complaining of asthma like you big Supreme. In effect you only get pals to group with because you're little gaming community, the same community that you stomp your feet and abandon when shit gets too tough for you, then magically blow back in for glory when minor successes are made. | |||
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#124
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I agree, sitting in a zone killing the same mobs for hours is boring, and is an overrated feature of EQ and not necessary for it to feel like EQ.
Everyone with a reasonable amount of time should be able to get max level, 51-60 is so ridiculous people quit over it. The exp grind is nostalgic, the actual game starts at max level, lets be honest. If you like the journey that much and it's too fast for you, make an alt, make a few. I would love to try out and mess with an enchanter considering I'm playing one on teams, but I can't even force myself to level, it's brutal. I've said this a ton in the past, and it seems like an issue they won't budge on. They say "fine the trolls can have their way" and give us some micky mouse bonus that might only take u like 12 days played for 60 instead of 20. I don't know, PVP box should be about fun PVP, not blue shit - that's for the blue server. I think it's a compromise though, they're trying to create at least a grouping scene that people can play with. It might make it OK to log on and find groups and might be a bit of fun, but who knows. Red99 you log on and get ready to solo, for snail speed exp, which really is a major issue. | ||
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#125
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As far as I knew there would be a teams scaling group exp bonus - and I would love to see it top out at 300%, that felt quick enough that you didn't want to put a gun in your mouth, but still kept things somewhat classic EQ grind.
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#126
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Then every 20 mins the zone switches and PVP happens for another 20 mins..and so on.. No NPCs..no quests...just PVP. Keep the PVP ladder board and even schedule guild v guild matches! Just like Counter-Strike.... | |||
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#127
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#128
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That's your typical argument over increased exp, along the lines of "THIS IS HARD GO PLAY WOW" type shit.
It really doesn't make sense defining the game by grinding levels this brutally. We've all done it, it's skillless brainless "work" that you have to do before playing the game. Especially on Red99, it's mostly solo work, and really doesn't define anything that's fun about the game or PVP. Raid mobs, quest armor/items, PVP, planes I mean there's tons to do in the world at max level that is worth while and fun, that make it very different from Counter Strike, it's just a ridiculous argument. There's nothing hard about grinding to max level, it just takes an insane amount of time, and has nothing really to do with what would make the game fun for people. It's a fun nostalgic part of the game, but that's about it - you don't have to fight your way through all the pvp, you don't have to figure out difficult situations, you just have to be logged in doing mundane shit for hours and hours, I think I've already said that though. EDIT : I should add, levelling/character building actually is a fun part of everquest, when it doesn't take your family being pissed at you, or your girlfriend leaving you amount of time etc. | ||
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Last edited by Stasis01; 09-07-2013 at 03:15 PM..
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#130
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This is also why balancing some things Sony forgot about is also a good idea in this day and age.
For example, Trak teeth, T staffs, Golems wands, gate pots. They are classic, it won't make it WOW without them, they are just extremely abusable items that were overlooked back in the day. It is not a slippery slope, it's called make it fun, and most of the answers are common sense that get trolled so hard by the fat community, mostly Nihilum unfortunately, that it gets clogged to shit, and then retards like Runlvlzero start spamming their stupidity, and we end up here. | ||
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