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  #41  
Old 09-05-2013, 11:26 AM
Nirgon Nirgon is offline
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You think that low hp threat was permanent eh? Or enough threat to consitute doing 90% of a mob's hp without changing targets?
  #42  
Old 09-05-2013, 11:29 AM
koros koros is offline
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This wouldn't be an issue if Kunark mobs stopped chasing after a certain distance, which is classic, and I've brought up numerous times since it opened.
  #43  
Old 09-05-2013, 11:47 AM
Nirgon Nirgon is offline
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Or how about having more than 4 mobs aggro to you, Koros?

Another reason low hp aggro is important is in a res situation on a raid.

Mobs that hadn't had enough damage done to them (let's just say, freshly pulled) would go smack and usually instagib a person that was rezzed.

The more than 4 point I will be happy to discuss, the rest is absolute.
  #44  
Old 09-05-2013, 12:52 PM
falkun falkun is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
You think that low hp threat was permanent eh? Or enough threat to consitute doing 90% of a mob's hp without changing targets?
That's an exaggeration. Low-HP is a modifier flag, like sitting, its not permanent and as soon as you go above the threshold, mobs will turn on whomever now has the most aggro. Also, even in BW kites I always had to zone or camp out at intervals to clear my built-up aggro as my DPS caught up and surpassed the modified threat from Low-HP.

Here's some additional PBAOE-ing with minimal risk:
http://www.youtube.com/watch?v=eFf6fWlduFw
http://www.youtube.com/watch?v=V8gM3sKOVpE
http://www.youtube.com/watch?v=ZUeynI9pro8

How common do you think those instances were in Classic?
  #45  
Old 09-05-2013, 12:52 PM
Nirgon Nirgon is offline
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Sitting is a great reference, why didn't I think of it sir. Bravo.

Edit: I am actually being serious.
  #46  
Old 09-05-2013, 01:10 PM
koros koros is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Or how about having more than 4 mobs aggro to you, Koros?

Another reason low hp aggro is important is in a res situation on a raid.

Mobs that hadn't had enough damage done to them (let's just say, freshly pulled) would go smack and usually instagib a person that was rezzed.

The more than 4 point I will be happy to discuss, the rest is absolute.
More than 4 mobs would aggro on you, but any mobs above 4 behaved oddly once they got into melee range. AE groups wouldn't have been possible otherwise.
  #47  
Old 09-05-2013, 01:21 PM
BillyCranston BillyCranston is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Or how about having more than 4 mobs aggro to you, Koros?

Another reason low hp aggro is important is in a res situation on a raid.

Mobs that hadn't had enough damage done to them (let's just say, freshly pulled) would go smack and usually instagib a person that was rezzed.

The more than 4 point I will be happy to discuss, the rest is absolute.
That makes no sense sorry. Amazing that I don't remember NPCs constantly switching targets on raids because there was someone with low HP around. I DO remember them switching targets when someone would get too much aggro. I do not ever remember a single mob launching an AOE and all of the sudden going ape shit on every person in the raid, other than the tank, because they've got "low hp aggro". That is, unless the tank died!
  #48  
Old 09-05-2013, 01:22 PM
BillyCranston BillyCranston is offline
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Originally Posted by koros [You must be logged in to view images. Log in or Register.]
More than 4 mobs would aggro on you, but any mobs above 4 behaved oddly once they got into melee range. AE groups wouldn't have been possible otherwise.
This is also true. Why do you think there weren't AOE groups going on like there are here on live? Because people didn't know how to do it? No, because it didn't work like it does here..
  #49  
Old 09-05-2013, 01:28 PM
koros koros is offline
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Quote:
Originally Posted by BillyCranston [You must be logged in to view images. Log in or Register.]
This is also true. Why do you think there weren't AOE groups going on like there are here on live? Because people didn't know how to do it? No, because it didn't work like it does here..
GTFO, you have no idea what you're talking about. Also Nirgon is right on low hp aggro.
  #50  
Old 09-05-2013, 01:29 PM
falkun falkun is offline
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Quote:
Originally Posted by BillyCranston [You must be logged in to view images. Log in or Register.]
That makes no sense sorry. Amazing that I don't remember NPCs constantly switching targets on raids because there was someone with low HP around. I DO remember them switching targets when someone would get too much aggro. I do not ever remember a single mob launching an AOE and all of the sudden going ape shit on every person in the raid, other than the tank, because they've got "low hp aggro". That is, unless the tank died!
The strategy of "everyone under the dragon" is precisely to combat low HP aggro ping-pong. If the dragon is going to be ping-ponging around chasing low HP casters at max-cast range, you aren't going to kill the dragon as a melee chasing the dragon's ass around the raid. Its better to keep the melee DPS stationary and have the casters blow their wad, eat a round of combat and die and let the melees keep on DPSing. That's Classic.
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