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#13
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/face palm
I'm done. Refer to Smedy's post. | ||
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#14
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Quote:
Even the level cap is a weak argument tbh, but that's a pretty minor point and doesn't have too much prevalence on the rest of the post. Everything else is fairly spot on. I don't understand why people keep suggesting custom things like turn in coins for pots, create new items (FV hammer,) start every race in the same city, etc... Just not classic. | |||
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#15
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Quote:
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#16
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Actually Darksinga pretty much nailed it
A+ pal | ||
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#17
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Quote:
Also, don't even understand how people would want a server where lvl 50s could shit on lvl 10s. It's not live where people on your team are not going to sit in CB all day and white knight protect you. This is a worse idea than the allowance of training, CC, bind camping. Hey pal welcome to the server eat this ice comet (wait I dont need to load ice comet- what's the lvl 30 nuke?) until you quit. GG Red GG. | |||
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#18
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Quote:
Made some edits based on feedback in thread. With the exception of the no PnP and no lvl range. | |||
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Last edited by Darksinga; 09-04-2013 at 02:01 PM..
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#19
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Quote:
-Training - Training allowed for smaller and/or casual guilds a chance in terms of content. It also prevents guilds from progressing at poop suck rates. I'm not really in favor of same team training but it was amusing to train Velketor to the ZL time to time .... -No CC- Zones were typically controlled by teams... if you wanted to risk going to an opposing teams territory, you may be CCd if you died... but you made the choice. You could also ask for LnS but rarely this would happen on SZ. Going to Seb as a newt was intense but that sense of adventure was brought on by the risk involved with it. -No Bind Camping - Don't bind in a stupid spot, don't go afk at or near your bind, and don't fall asleep at the keyboard (see Pino). If for some chance you are being camped, plug it and log on an alt. LnS- Should be up to the players. GM intervention would be garbage. Just my opinion, I'm probably not alone on this either. | |||
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#20
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