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  #51  
Old 09-01-2013, 10:48 AM
Feniggles Feniggles is offline
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kunark is cursed no good box ever makes it to velious
  #52  
Old 09-01-2013, 11:15 AM
Syft Syft is offline
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Default Classic or Not?

I don't understand the need for discussions about pvp at all, this server was begun with the idea that this would be classic EQ pvp. I start here and see a totally unique improvised coding system that resembled nothing like classic to the point that only the blue aspects of the game were the same.

This is why the server started with 600 people and steadily declined, people signed up for everquest and got a wow hybrid.

No one's discussing changes for blue server or adding unique mobs or raiding systems and look how that server thrives.

There's no new player's that want to play a 15 year old emu it's old pvp players that want to play, and the further you get from classic the more the pop will drop.

I don't understand this utter lack of disdain for pvp rules but the total adherence to a classic blue system?

The reason player's keep leaving is because they want a pvp server like Rallos or Sullon not a hybrid with unique coding. And they want it on launch not two years later.

Let me give you an example of one thing nobody here is even aware of that's different.

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

Then add unresistable high sun, mage pet's, no spell refresh on jboot's, unqiue spell coding and you can see why a player who signed up for classic EQ got here and said WTF!

List goes on and on. So I don't see why we keep ignoring the things that turn classic red player's off and make them want to leave and trying to add more unique solutions when it was UNIQUE things that the red player's hated the most?
Last edited by Syft; 09-01-2013 at 11:24 AM..
  #53  
Old 09-01-2013, 11:45 AM
Bazia Bazia is offline
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you know what pisses classic red players off?

telling them their server is obsolete and no eta on the next pvp server

(40 population now thanks devs)
  #54  
Old 09-01-2013, 11:51 AM
mostbitter mostbitter is offline
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Default So Gms held a discussion to save red..

Now everyone is quitting red. I am looking forward to when the server is out for 6 months and everyone is begging for them to remove item loot cause everyone is playing a naked wiz/dru. Obviously no one learned the lesson that exp pen on pvp death provided us. Eq provides enough grief opportunity with coin loot.

Oh well maybe Heartbrand will hold true to his promise to quit this time. At least that would be nice.
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  #55  
Old 09-01-2013, 11:52 AM
Bazia Bazia is offline
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saying the server is gonna be deleted/merged has that effect

people quitting i mean
  #56  
Old 09-01-2013, 12:00 PM
HeisChuck HeisChuck is offline
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shoulda just fixed resists, wiped, and started fresh with the current xp bonus, teams.
  #57  
Old 09-01-2013, 12:02 PM
Swish Swish is offline
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Quote:
Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
saying the server is gonna be deleted/merged has that effect

people quitting i mean
Rumors of a deletion or merge killed many servers on live (Mayong, Trakanon, among others). If red isn't getting that treatment I think a reminder from Sirken/Zade would be good about now.
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  #58  
Old 09-01-2013, 12:02 PM
big league chew big league chew is offline
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destroy new server with ur anger
i might if i haven't uninstalled yet
  #59  
Old 09-01-2013, 12:04 PM
Bazia Bazia is offline
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It's not a rumour they said whichever of the 2 "new" and "old" pvp server has a lower pop will be merged into blue or the higher pop red server

New server is only going to be 6 months old at the time of pop check so it's obviously going to have higher pop then a 3 yr old red server

ITT: yeah deleting the ffa server a few months after new red launch
  #60  
Old 09-01-2013, 12:04 PM
Swish Swish is offline
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Quote:
Originally Posted by Syft [You must be logged in to view images. Log in or Register.]
Let me give you an example of one thing nobody here is even aware of that's different.

"Hitting a Runed target is considered a "miss" until the rune is gone.
This is why melee procs will not go off until the rune is gone.
You do not suffer melee knockback while runed (spells can still push you around and stun you, however).
You also filter the Rune-absorbtion messages in your chat windows by setting "You being Missed"."

Then add unresistable high sun, mage pet's, no spell refresh on jboot's, unqiue spell coding and you can see why a player who signed up for classic EQ got here and said WTF!

List goes on and on. So I don't see why we keep ignoring the things that turn classic red player's off and make them want to leave and trying to add more unique solutions when it was UNIQUE things that the red player's hated the most?
Link me the thread where you posted this as a bug to be fixed. I can't see it.
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