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  #111  
Old 08-28-2013, 09:39 PM
webrunner5 webrunner5 is offline
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Jesus, most of the zones Bards kite in are crap. And if you can't see a kite coming with 50 mobs in it or more you must be AFK 90% of the time in the middle of those zones. [You must be logged in to view images. Log in or Register.]
  #112  
Old 08-28-2013, 10:35 PM
t0lkien t0lkien is offline
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Quote:
Originally Posted by senna [You must be logged in to view images. Log in or Register.]
At the end of the day its causing more harm than good for the server. The moving mob DoT nerf for bards should probably be implimented soon.

The way things stand now, having every outdoor zone monopolized by swarming bards is not classic.
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(Not that I'm in favour of the low HP kiting thing, but I don't know why people keep asking for changes that aren't classic. They're not going to happen.)
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  #113  
Old 08-28-2013, 11:54 PM
Weekapaug Weekapaug is offline
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The no boxing rule isn't classic. I knew more than several boxers during classic thru velious. No RMT isn't classic. Well, technically wasn't allowed but it's not like it was ever enforced in any substantial way. Raid mob variance...Not classic. And the list goes on and on.

Yet we have all of these things here as an attempt to preserve some semblence of a classic experience, don't we?

As I said before, I'm not necessarily in favor of a nerf. Would actually hate to see it happen. But what is going on here with bards monopolizing entire zones never happened live until eras much later than this. The mechanics were in place but they weren't removed until they became a problem much later. It was not a problem until later because no one was doing it until later. According to a lot of people, it is a problem here, now.

Simple logic dicates that you can't have it both ways.
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  #114  
Old 08-29-2013, 12:44 AM
t0lkien t0lkien is offline
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Quote:
Originally Posted by Weekapaug [You must be logged in to view images. Log in or Register.]
The no boxing rule isn't classic. I knew more than several boxers during classic thru velious. No RMT isn't classic. Well, technically wasn't allowed but it's not like it was ever enforced in any substantial way. Raid mob variance...Not classic. And the list goes on and on.

Yet we have all of these things here as an attempt to preserve some semblence of a classic experience, don't we?

As I said before, I'm not necessarily in favor of a nerf. Would actually hate to see it happen. But what is going on here with bards monopolizing entire zones never happened live until eras much later than this. The mechanics were in place but they weren't removed until they became a problem much later. It was not a problem until later because no one was doing it until later. According to a lot of people, it is a problem here, now.

Simple logic dicates that you can't have it both ways.
Not to get into a he said/she said, but all those things you have used as examples are non-examples. Variance is an attempt to simulate the patch/crash repop that happened on live and fortuitously helped to work against single-guild dominance back then. From what I hear it's probably going to be replaced with simulated server "patch" days so it's a moot point anyway.

RMT will never go away, but you better believe they pursued those who took part in it and banned accounts continually all through live. That's a horrible example to choose. No-boxing on a free server makes complete sense. It's a binary choice to have it or not. It's true lots of people boxed on classic, but then as they were paying for each account that was their perogative really (the spell checker tries to change that to "pRerogative" btw mods). In a situation where accounts are free and systems are capable of running multiple versions of the game (as opposed to having to fork out for separate systems and a fast enough connection etc. back in the day), there is really no other choice.

Saying "some semblance of classic" is just being sullen. The server is very close to classic, and that's the idea. That isn't going to change, and hopefully will get closer to classic as things go on, not further away. They aren't trying to correct any of the faults with the game, they are trying to recreate the classic experience on modern systems with modern bandwidth - and that's why we're all here. The game wasn't perfect in its original form, but it was what it was and that is part of the magic of it. That includes exploits and bugs, and imbalances - including low HP kiting (which I agree is absurd and I refuse to do it for that reason).

What is continually bemusing is how so many on the forums angrily put forward non-classic changes as if they are reasonable and "logical" (whatever that means in the context of recreation). It's a classic server. The things that aren't exact are being moved toward being more exact, not further away. Suggestions that are completely contradictory to that due to personal bugbears are downright silly. It doesn't matter what we like or don't like about classic mechanics, that's the mandate of the server.

And it's working, and I for one love it, problems and all.
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Last edited by t0lkien; 08-29-2013 at 12:55 AM..
  #115  
Old 08-29-2013, 12:50 AM
wrxBRAH wrxBRAH is offline
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1) Bind in zone, preferably on the opposite end

2) Heal their hp kiter

3) Gate and relog to reset your aggro


Problem solved.
  #116  
Old 08-29-2013, 03:51 AM
DarkwingDuck DarkwingDuck is offline
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Quote:
Originally Posted by wrxBRAH [You must be logged in to view images. Log in or Register.]
1) Bind in zone, preferably on the opposite end

2) Heal their hp kiter

3) Gate and relog to reset your aggro


Problem solved.
I love this
  #117  
Old 08-29-2013, 04:26 AM
runlvlzero runlvlzero is offline
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On red 99 u can spam root on them and it will land.
  #118  
Old 08-29-2013, 07:17 AM
webrunner5 webrunner5 is offline
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I remember on Live Sony must have threatened to sue Ebay for selling RMT. Because they just stopped doing it one day. Same thing happened with Fake Rolex Watches. They stopped in a day also.
  #119  
Old 08-29-2013, 08:38 AM
Briscoe Briscoe is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
but then as they were paying for each account that was their perogative really (the spell checker tries to change that to "pRerogative" btw mods).
As it should.
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  #120  
Old 08-29-2013, 08:51 AM
Weekapaug Weekapaug is offline
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Quote:
Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
Not to get into a he said/she said, but all those things you have used as examples are non-examples. Variance is an attempt to simulate the patch/crash repop that happened on live and fortuitously helped to work against single-guild dominance back then. From what I hear it's probably going to be replaced with simulated server "patch" days so it's a moot point anyway.

RMT will never go away, but you better believe they pursued those who took part in it and banned accounts continually all through live. That's a horrible example to choose. No-boxing on a free server makes complete sense. It's a binary choice to have it or not. It's true lots of people boxed on classic, but then as they were paying for each account that was their perogative really (the spell checker tries to change that to "pRerogative" btw mods). In a situation where accounts are free and systems are capable of running multiple versions of the game (as opposed to having to fork out for separate systems and a fast enough connection etc. back in the day), there is really no other choice.

Saying "some semblance of classic" is just being sullen. The server is very close to classic, and that's the idea. That isn't going to change, and hopefully will get closer to classic as things go on, not further away. They aren't trying to correct any of the faults with the game, they are trying to recreate the classic experience on modern systems with modern bandwidth - and that's why we're all here. The game wasn't perfect in its original form, but it was what it was and that is part of the magic of it. That includes exploits and bugs, and imbalances - including low HP kiting (which I agree is absurd and I refuse to do it for that reason).

What is continually bemusing is how so many on the forums angrily put forward non-classic changes as if they are reasonable and "logical" (whatever that means in the context of recreation). It's a classic server. The things that aren't exact are being moved toward being more exact, not further away. Suggestions that are completely contradictory to that due to personal bugbears are downright silly. It doesn't matter what we like or don't like about classic mechanics, that's the mandate of the server.

And it's working, and I for one love it, problems and all.
Nah, there were some big show-y examples made of blatant RMTers but the vast majority of it went unnoticed and eventually Sony even got in on the game with the Cash Store. Same thing with use of 3rd party programs. That got policed heavily while the orginal verant team was still there, but after a while they just stopped trying to enforce it. People would have to blatantly warp etc in the presence of a GM to even raise an eyebrow. Instead of stepping up efforts to fight it, Sony levelled the field some by adding Mercs. Etc. Etc. Etc.

Again, there are plenty of examples on non-Classic things here that are in place in an effort to be classic. The no-boxing rule is a great example. Boxing was entirely classic, but during classic it was not done to the extent that it was done later to the detriment of grouping. So we have an actively enforced no-boxing policy here. Bards were not mass AoE kiting, training people and disrupting normal play until much later eras. I'm simply arguing that it's not classic, because no one was doing it. Others would argue that it works against the health of the server.

And, again, you can't have it both ways. Logic, my friend. If bards can monopolize entire zones with kiting methods that, in practice, weren't happening during the classic era, then why can't we box, when that was?

Repectfully, your argument goes back and forth and makes no sense at all.
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