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![]() Tanks at lower levels keep aggro worse for a number of reasons:
- Mobs have lower HP so people don't want to wait for the tank to get a head start on threat - Taunt is less effective because the skill cap is lower and because you fight more yellow and red monsters - Squishy classes are less squishy so they care less about getting hit - Many of the good threat weapons don't proc yet - Non-twinked tanks are way behind twinked melee characters in terms of gear At higher levels, all of these problems get better. Edit: Note all this applies to warriors only, there is no excuse for a Paladin/SK/Ranger not to keep agro as long as they have mana
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[60 Warder] Kline (Wood Elf) <Bregan D'Aerth>
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Last edited by Hamahakki; 08-27-2013 at 02:06 PM..
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