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  #281  
Old 08-21-2013, 01:04 PM
SamwiseRed SamwiseRed is offline
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pras, renewed hope that one day well see a box with 3-4 competiting guilds like it was in classic.

his response kinda makes me want to play oddly. too bad new game comes out friday or i mite actually log on [You must be logged in to view images. Log in or Register.]

anyone else down for ff14?
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  #282  
Old 08-21-2013, 01:11 PM
heartbrand heartbrand is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
pras, renewed hope that one day well see a box with 3-4 competiting guilds like it was in classic.

his response kinda makes me want to play oddly. too bad new game comes out friday or i mite actually log on [You must be logged in to view images. Log in or Register.]

anyone else down for ff14?
Here's the issue bro, 3-4 competing guilds isn't classic. Again, the vast majority of servers had one or two, but again mostly one, guild monopolizing 85-90% of all end game content. That's classic, and there's really not a single rule change that can be made that will ever stop it. You might be able to bring that number down to 70% or 65% with a massive amount of custom changes, but you'll never be able to have 3-4 guilds all fighting over content with no clear victor. I could write a 10 page essay explaining the reasons as to why not, but I'll spare everyone that. Suffice it to say, there's just not enough content in classic EQ, and if people are habitually losing they will switch to the team that's winning.
  #283  
Old 08-21-2013, 01:14 PM
Dullah Dullah is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
Here's the issue bro, 3-4 competing guilds isn't classic. Again, the vast majority of servers had one or two, but again mostly one, guild monopolizing 85-90% of all end game content. That's classic, and there's really not a single rule change that can be made that will ever stop it. You might be able to bring that number down to 70% or 65% with a massive amount of custom changes, but you'll never be able to have 3-4 guilds all fighting over content with no clear victor. I could write a 10 page essay explaining the reasons as to why not, but I'll spare everyone that. Suffice it to say, there's just not enough content in classic EQ, and if people are habitually losing they will switch to the team that's winning.
Thats what it boils down to. Theres no magic formula. Shits classic.
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  #284  
Old 08-21-2013, 01:16 PM
SamwiseRed SamwiseRed is offline
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luk at dis pve

http://www.youtube.com/watch?feature...&v=ub3og-QK4Kg

dungeons in ff14

pras
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  #285  
Old 08-21-2013, 01:16 PM
Smedy Smedy is offline
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Originally Posted by Elderan [You must be logged in to view images. Log in or Register.]
So you want to allow griefing... yes this will bring more people to play.

Please disconnect your internet and never come back as you add nothing valuable to the conversation.
Oh ok, lets make a rule against lowbie twinks fucking with other lowbies, i want griefing on the high levels, if you're not ready to get griefed at 60 you should disconnect your internets.

Hand holding people who zerg the server and really don't let the competition challenge them at all is griefing so you should disconnect your internets dog or drop guild and show how much balls you got

I merely suggest a ruleset that allow smaller groups of people to impact and change the server, either that or wipe, or watch the server die a slow death
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  #286  
Old 08-21-2013, 01:17 PM
heartbrand heartbrand is offline
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Having said that, I do believe Velious will open up opportunities for a second guild here to thrive. They may never truly "compete" for ntov and shit but they will have plenty of content to keep their members engaged and what not. The talks of Nihilum getting every single target in Velious seem overblown to me, there's just too many targets across too many zones that take too long to kill and clear to for Nihilum to get every single one. If the other guild is smart, and yes on red99 that's a big if, they should be able to get some stuff, at the very least multiple Dain's via the shawl turn in.
  #287  
Old 08-21-2013, 01:19 PM
Nirgon Nirgon is offline
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Look Smedy, the pixels are wearing off. They're returning to just normal nerd people now.

Relax, we are getting close to done on Kunark/Classic. Real close.
  #288  
Old 08-21-2013, 01:20 PM
heals4reals heals4reals is offline
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Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
Who knew Thrilla was such a smart fellow.
Always liked Thrilla. He was even rollin w Retti Hughman Skelly Nerfed n them in LoZ and on Kunark launch, but in the end the decision to zerg for gear to have that EQ advantage was strong and now he cant PvP unless he sunstrikes expers in COM or Hole.
  #289  
Old 08-21-2013, 01:22 PM
heartbrand heartbrand is offline
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Originally Posted by heals4reals [You must be logged in to view images. Log in or Register.]
Always liked Thrilla. He was even rollin w Retti Hughman Skelly Nerfed n them in LoZ and on Kunark launch, but in the end the decision to zerg for gear to have that EQ advantage was strong and now he cant PvP unless he sunstrikes expers in COM or Hole.
Prolly because that playstyle of a small pvp crew leads to zero fun on red99 because there's about 4-10 people online @ any given time that are even in your level range and good luck finding them, engaging them in pvp, and not having them plug / gate pot / etc., GG your 45 minutes.
  #290  
Old 08-21-2013, 01:23 PM
Smedy Smedy is offline
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Quote:
Originally Posted by Thrilla [You must be logged in to view images. Log in or Register.]
I think Velious could offer a short term answer to the "small guilds" issue. NTOV loot for all is p amazing and holds up well, right now the competition is starved and relegated to fear/hate scraps that are Classic and the occasional raid mob they snatch. Meanwhile Nilly is running around in VP gear, it isn't a recipe for long term success.

I had called it months ago once the opposition was done advancing through the content Kunark provided whether for their mains and alts and all that was left was certain epics and VP gear that they'd quit and eventually the server would go back to it's classic days. Face it, EQ p boring when there is no grind to be had and for many left they have either quit or sucked up ego and app'd to Nihilum. I hate to see both happen.

Until the day that there is a rift inside the guild that takes enough poopsockers to balance the server I don't see this server ever being a highly contested box, it just won't be and I'm afraid the pixel pull is strong enough to ever allow that to happen. Hard coded teams might be fun but as others have alluded to, 85% of the people in Nihilum are determined enough to either switch to an alt or reroll to all be part of the same team again.

If we have learned anything in 2 years of R99 it would be that we have a limited population of players, all the hardcore types for the most part gravitate towards Nihilum especially if there is no other alternative. Hard codes teams is a great idea but I fear it may be too late to implement and would require a wipe which we know won't happen. Trust me, not everybody is Nihilum is content with how the box is right now. I have not a pixel to gain on Thrilla and yet not a viable target to cast on in PvP, it is as good as worthless.
Thrilla spitting some truths here
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you clean plaque off peoples teeth for a living and are only able to do that because your daddy hired you. your waist is also wider than your shoulders and you’re 5’2.
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Wipe it clean.
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