#121
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Ah I see what you mean... moved the folder out of program files and was able to edit it thanks.
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Last edited by Scorpoe; 05-23-2013 at 10:36 PM..
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#122
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I'm curious. Was enabling Luclin models never actually possible in Project 1999 or was it interfering with the server operation in any way?
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#123
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Enabling Luclin models is still possible and it does not interfere with server operation at all. It's all done client-side. As such, only the person that enables Luclin models can see Luclin models.
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#124
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Wsock.dll and Eqgame.dll Woes
I'm having difficulty in getting this to work.
I know that by using the EQEmulauncher I patch the globalload.txt files so I lose any changes. When I try using the "eqgame.exe" instead I receive and error that is entitled "Project 1999" and it states: Please delete wsock32.dll and eqgame.dll from your Everquest Titanium Directory. When I search for both those files they are not found in the Sony folder. Using the Windows search option yields no results either. The only trace of these two files are in the 787.xml file (located in EQUEmulauncher/files/) the last three lines read as: <delete clienttype="Titanium">/wsock32.dll</delete> <delete clienttype="Titanium">/eqgame.dll</delete> </getServerFiles> I saw a post by Vitalious about this issue: Quote:
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#125
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First, see the guide in my signature about running P99 without EQEmuLauncher. No offense to the creator of that program, but it causes me more trouble than its worth (it doesn't work easily on ubuntu and I am answering questions all the time in Tech Disc forums about it).
Second, I think Danyelle has the best guide for enabling luclin models: http://www.project1999.org/forums/sh...00&postcount=2 Third, Luclin models suck.
__________________
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#126
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I can't get them to work.
I'm using falkun's method of running the game without the eqemulator client, so it doesn't patch over my editing of globalload. I have everything correct and I have ran the program several times and double checked the globalload file. What do I do? | ||
#127
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I used Falkun's method after I was experiencing difficulties and it worked like a charm.
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#128
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I got all the player/character models activated, but is there a way to activate the world textures from Luclin?
__________________
OG Rokannis Roksu`irl <Tides of Wrath>
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#129
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Quote:
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Last edited by Reppy; 08-13-2013 at 10:40 AM..
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#130
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Quote:
Make sure to Save your Default one and make a classic folder for back up, Just in case you ever want to go back... | |||
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