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			#1  
			
			
			
			
			
		 
		
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			 I believe npcs on p99 can be 'heard' at a farther distance than they should. 
		
		
		
		
		
		
		Assuming all npcs have the same distance which their say text is visible, I'd like to know the difference on eqlive or eqmac. Example: gates of qeynos2. Guard Weleth walks around talking about crates. How far outside the gates should this be noticeable? Has anyone else noticed npc aggro messages being heard at a farther distance than they should? Hailing, interacting with a vendor, etc. Low priority, just want to know.  | ||
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			#2  
			
			
			
			
			
		 
		
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			 How about PCs?  As an example, if Im in EC at tunnel entrance, i can read say messages between PCs from T1.  Seems like a pretty far distance.  If working as intended, I apologize.   
		
		
		
		
		
			The only example I can think of for NPCs are specs in oasis. When someone runs up and aggros one, i can see the message (Its rangers like you who have ruined our lands!) from a pretty far distance. 
				__________________ 
		
		
		
		
		Lootenant Dan <Hierophant> 
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			#3  
			
			
			
			
			
		 
		
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			 PCs and npcs alike.. may be wrong.  My stint on eqemu gave me the impression it's farther than it was on eqlive.  Just curious what it should be. 
		
		
		
		
		
		
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			#4  
			
			
			
			
			
		 
		
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			 I have no concrete evidence, but I do feel like, when in Highkeep, that even when killing goblins, I see NPC "say" text for way more NPCs on the upper floor than I remember on live. 
		
		
		
		
		
		
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			#5  
			
			
			
			
			
		 
		
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			 It's definitely further than it was on live. On live the say distance was about half the distance of fog, maybe 75-100. Not sure what the actual number is in the emu code, but it seems to be 30-50% further than it should be. 
		
		
		
		
		
		
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			#6  
			
			
			
			
			
		 
		
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			 They need a slightly longer time frame for multiple /say acceptance on a scripted quest. 
		
		
		
		
		
		
		Try out Lenka Stoutheart line or Squire Fuzzmin on wurm slayer. You gotta either be a boss typer like Dr. Nirgon or have it ready on the shift+up. But yeah probs on OP.  | ||
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			#7  
			
			
			
			
			
		 
		
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			 Wasn't the /say distance equal to the death ("slain by") message distance? 
		
		
		
		
		
			
				__________________ 
		
		
		
		
		Amax MNK / Amalgamax ROG / maximum Begging (227) EQ Map Archive (1,000+ images) P99 Wiki • EQ Patch Chronology  | ||
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						Last edited by maximum; 04-07-2013 at 03:45 PM..
					
					
						Reason: death
					
				
			 
		
		
		
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			#8  
			
			
			
			
			
		 
		
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			 This was fixed with the last patch. 
		
		
		
		
		
		
		Moving to resolved.  | ||
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