Quote:
Originally Posted by webrunner5
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Nilbog,the head guy, does respond a lot on these threads. He has over 10,000 posts in the forums. But this is his sandbox and he has a goal in mind. This is a lot better server than what you read about in the forums.
So as been said, just try to have a lot of fun on here and help others out. That is pretty much what it is all about. The raid scene is a LONG ways off for you, and if you are a Hardcore player, well guess what? Join a Hardcore guild down the road. It will all work out. [You must be logged in to view images. Log in or Register.]
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all very true. but not a single player has told me to plan on raiding. that part of the server is fubar'd. But that is a limit of the game itself. Big huge freakin traffic jam at the end game, due to the fact everyone knows the encounters inside and out. Creative solutions emerging from the player base have not been forthcoming, and the server simply has the old zerg guild + batphone = lockdown model of how to play the high end.
My personal solution to the end game -- which is the only chronic problem, imho -- is that end game guilds can only contain their fielded raid force, but that would be a drastic non-classic rule to impose. It would involve breaking up the dominant guilds into smaller guilds, and how in the hell could it be policed?
Just take yer time leveling, and if you want to be a boss, get people to form groups with and go do infrequently used dungeons and just have fun. For example, Cazic Thule is seldom used exp zone. A shame really, because that place can be a real hoot, even if totally maddening when you get healers healing through walls and then the mayhem starts....