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  #11  
Old 08-06-2013, 01:45 PM
indiscriminate_hater indiscriminate_hater is offline
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Quote:
Originally Posted by toby [You must be logged in to view images. Log in or Register.]
You think BRD/ENC or BRD/SHM is better than ENC/SHM? If the Enchanter and Shaman can be super powerful individually, wouldn't it be good to have both? You'd have mind buffs from Enchanter and regen from Shaman, so wouldn't it be like having a Bard anyway?
I think that's a pretty solid duo as well. It could be better than enc/bard since bards do a lot of the same stuff as enchanters. But, bards would provide another source of mesmerizing if things went wrong. They can also snare, charm, lull, fear, hide, track, provide insane resist buffs, and are the undisputed kings of outdoor fighting. Lots of utility as well - song of highsun, corpse location, etc. Plus, occlusion of sound once velious drops.
  #12  
Old 08-06-2013, 02:04 PM
falkun falkun is offline
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Enc/Dru. Less overlap than Enc/Sham. More mobility.
  #13  
Old 08-06-2013, 02:42 PM
toby toby is offline
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Quote:
Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
Enc/Dru. Less overlap than Enc/Sham. More mobility.
Anyone else have input on this? It sounds interesting.

I thought Druids tapered off a bit towards the end, but I do see the travel benefit and the Enchanter/Shaman overlap... it would be trading some stat buffs on charmed pets for thorns, but that seems better if charm breaks since you wouldn't hit mob anyway.
  #14  
Old 08-06-2013, 02:58 PM
mgellan mgellan is offline
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I've found CLR/SHM to be fun, Shammy gets unlimited mana pool through heals and hp buffs so he (and pet) can unload DOTs and DD on mobs freely while both are CCing with root, cleric gets a chance to get in on some xp without needing a full group, very nice.

Regards,
Mg
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  #15  
Old 08-06-2013, 03:01 PM
Samoht Samoht is offline
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but what does that have that enc/clr wouldn't have or better? cleric would have much more mana, too

oh, and you spelled your guild name wrong in your sig
  #16  
Old 08-06-2013, 03:02 PM
lecompte lecompte is offline
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At 60, enc/sham. Real Heals + damage [You must be logged in to view images. Log in or Register.] Maybe Monk / Sham

Leveling up, Sham + anything except for bard or Enc + anything except for bard.

2 bards.
Last edited by lecompte; 08-06-2013 at 03:04 PM..
  #17  
Old 08-06-2013, 03:24 PM
Elizabetha Elizabetha is offline
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  #18  
Old 08-06-2013, 03:26 PM
Sgt1stClassPerkerwood Sgt1stClassPerkerwood is offline
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When I play with my brother, hes a pally with Runed Blade which is a nice damage absorber. As an Enchanter, after I hit mob with Forlorn Deeds, the runed blade is a nice addition, not to mention decent ratio after FBSS and VoG.
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  #19  
Old 08-06-2013, 03:42 PM
teija teija is offline
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Mage+Druid.

You get mobility(ports),pets,kiting ability, tanking/small quarters ability,heals,buffs


only thing this combo lacks is a Slow ability.
  #20  
Old 08-06-2013, 03:49 PM
Sarius Sarius is offline
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Quote:
Originally Posted by teija [You must be logged in to view images. Log in or Register.]
Mage+Druid.

You get mobility(ports),pets,kiting ability, tanking/small quarters ability,heals,buffs


only thing this combo lacks is a Slow ability.
And CC
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