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			#1  
			
			
			
			
			
		 
		
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			 Heya 
		
		
		
		
		
		
		If a human raider/bandit was holding a weapon which was normal dagger/rapier/mace then it would be bronze. Sometimes they would hold a hammer or club then it would be a rusty war hammer or splintered club. Barbarians would hold various weapon but only if it was a 2handed sword or long sword then it would be bronze. You are correct when it comes to sashes in so far as regarding the human male/female monk looking/ bandits raiders. The other mobs that would drop sashes in west karana where that farmers aligned with bandits (farm house near 2nd guard tower). Garue 47th Lvl Half Elf WArrrior follower of karana.  | ||
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						Last edited by Buellen; 08-06-2013 at 10:07 AM..
					
					
				
			 
		
		
		
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			#2  
			
			
			
			
			
		 
		
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			 Yep! That all sounds correct to me. Had forgotten a few minor details, but I was close. Hoping it can all be straightened out. Bandits are a great money maker at lowers levels, when it's all correct! 
		
		
		
		
		
		
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			#3  
			
			
			
			
			
		 
		
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			 Well this took a few.. 
		
		
		
		
		
		
		West Karana: -the only bandits that drop sashes are human -human bandits spawn the majority of the time -the two farmers at the bandit farm are now on correct faction, and drop sashes -normal farmers no longer drop bandit sashes Other Karanas coming up when I get time.  | ||
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			#4  
			
			
			
			
			
		 
		
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			 Awesome Nilbog! I've noticed something else, it was at a camp in Lake Rathe. Bandits at the camps usually spawn in pairs, but they weren't spawning the same pair. One would be a barb, and one a human, or something like that. I dunno if that was a fluke thing, or if something is messed up. 
		
		
		
		
		
		
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			#5  
			
			
			
			
			
		 
		
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			 Heya Nilbog 8) 
		
		
		
		
		
		
		Awesome on the bandit sash fixes. when the fix goes in , you can kill those farmers and not get negative factions hits. Any word on the bronze weapons their have a chance at having ? Garue 49th Level Half Elf Warrior Follower of Karana.  | ||
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			#7  
			
			
			
			
			
		 
		
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			 k, 
		
		
		
		
		
		
		West Karana, East Karana, North Karana, Lake Rathe bandits/raiders/brigands should be fixed up next patch.  | ||
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