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  #451  
Old 07-29-2013, 04:46 PM
nilbog nilbog is offline
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Originally Posted by p-niner [You must be logged in to view images. Log in or Register.]
Diety?
That leads to stupid shit like good side not having necromancers. It was in mind when I was drawing the map.
  #452  
Old 07-29-2013, 04:48 PM
Faerie Faerie is offline
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Those teams actually look pretty balanced, with red side getting trolls and iksar. But I would be completely against teams if they go against the lore as much as that.

SZ teams are pretty well balanced. Even more so if good/neutral are combined into one team, making it a 2 team server. One of my favorite aspects about VZ teams were the lacking classes. Elf team didn't accomplish much raid-wise, but we did take down Nagafen and I was proud. Dark team there raided a considerable amount without trackers or bards. Much respect for the darkies.
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  #453  
Old 07-29-2013, 04:51 PM
Faerie Faerie is offline
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Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
That leads to stupid shit like good side not having necromancers. It was in mind when I was drawing the map.
Maybe most players would disagree with me, but I imposed the elf-only restrictions on myself (as did a couple other guilds) and never grouped with monk, shaman, SK or necro until I was 55+ and it never bothered me. Just my opinion, but game lore is more important than team balance. Especially when SZ teams come so close to being balanced anyway.
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  #454  
Old 07-29-2013, 04:51 PM
Gustoo Gustoo is offline
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I have never seen it mentioned.

I still think freeport vs neriak or freeport vs rivervale makes the most sense since neither team is geographically more isolated from the good stuff than the other.

Any team where ogres are only on one team I think should have frontal stun removed. Ogre still is the best tank in that case but not WAY the best.
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  #455  
Old 07-29-2013, 04:52 PM
Stinkum Stinkum is offline
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@faerie nobody cares/reads your posts

@nilbog's that blueprint actually looks really good dude
  #456  
Old 07-29-2013, 04:52 PM
Faerie Faerie is offline
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And the EQ2 thing was an east vs. west thing; Freeport and Qeynos were the starting cities, with Qeynos being good team and Freeport being evil.
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  #457  
Old 07-29-2013, 04:56 PM
Nizzarr Nizzarr is offline
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This does not really promote much pvp at all. I guess grobb vs oggok but thats about it.

Iksars having a whole continent for themselves is a little bit OP
  #458  
Old 07-29-2013, 04:57 PM
Auchae Auchae is offline
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I like it. It's a good balance. Would roll a troll and fight for the horde.. I mean the east.

Antonica really does look like an Arathi Basin 5 cap though at first glance.
  #459  
Old 07-29-2013, 04:59 PM
Nirgon Nirgon is offline
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Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
Has any server done region-based teams?

example 2 teams.. this is a rough example, plz excuse bad photoshop

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West side:

Erudites
Barbarians
Humans - Qeynos
Half Elves - Qeynos
Dark Elves
Ogres

East side:
High Elves
Gnomes
Dwarves
Trolls
Wood Elves
Half Elves - Kelethin
Iksar

Freeport - Point of contention. Humans spawning here can ally to either side.(?)

Just curious how this would play out.

So NPCs won't let you in each other's towns on the same team? Ehhh, I dunno.
  #460  
Old 07-29-2013, 05:01 PM
Faerie Faerie is offline
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Quote:
Originally Posted by Nizzarr [You must be logged in to view images. Log in or Register.]
This does not really promote much pvp at all. I guess grobb vs oggok but thats about it.

Iksars having a whole continent for themselves is a little bit OP
It seems to me that nilbog is looking for a way to limit pvp at the lower levels, allowing for safer exp while people establish themselves. It's a pretty good idea with a ruthless bunch like we have here. Safe exp at the lower levels would do wonders for population on a new server.
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