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  #201  
Old 07-28-2013, 11:04 PM
Mittens Romney Mittens Romney is offline
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
yup nilly hasnt taken 95% of the spawns in 2 years. 2 teams clearly thriving.
It is not two teams. It is Nihilum, who is organized and has strong leadership vs a bunch of other people who cannot get a long.
  #202  
Old 07-28-2013, 11:05 PM
SamwiseRed SamwiseRed is offline
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sounds like 2 teams to me.
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  #203  
Old 07-28-2013, 11:06 PM
Danien Danien is offline
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
It looks good on paper, but like i said back in this thread, hardcoded teams has no fluidity. If one team gets too powerful, like it looks like it was evil on live, then youre fucked, your servers dead and it becomes a PVE server, again.

What you say has value, but you make enemies alot less permanent by removing xp loss out of the equation.
One side will almost certainly become substantially stronger then the other teams, much like it was on live. Same thing applies for ffa-pvp too though, only then the teams will be called guilds.

That doesn't mean it still won't be fun to play though.
  #204  
Old 07-28-2013, 11:07 PM
Tradesonred Tradesonred is offline
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Originally Posted by Faerie [You must be logged in to view images. Log in or Register.]
I don't see why they couldn't penalize the "winning" team somehow, maybe by not allowing character creation on their team for x amount of time while the competition builds up.
I addressed this earlier, it seems to me really hard to get the balance right, and personally i cant think of how. We already know evil is going to be loaded and how it killed Sullon, why repeat the experience and expect different results?

You could try to have only 1 character per account but then people would only create 10 accounts... I bet a bunch of people already have 10 accounts. Youd have to code something to delete characters that havent been active for what, 3 months, or 6 months? How to you add all this up?

It seems like a huge fucking headache to me, and a recipe for failure, unless someone can dissect the reasoning that would make it work here. For now, i cant see how it can be done.
  #205  
Old 07-28-2013, 11:07 PM
Seary Seary is offline
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Any guild that has Nizzar will win, the dude has (no offense) NO LIFE. He was put on this Earth to play EverQuest, he hasn't had more than a 1-year gap of not playing EQ since before it was launched. He has thousands of real life days played across tons of servers.

He is terrible at the game, but no one can deny that he is the best leader to have (one that doesn't log off).
  #206  
Old 07-28-2013, 11:08 PM
SamwiseRed SamwiseRed is offline
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i think nizzarr is a better rts player than everquest pvper. eq is just ez and takes no brian.
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  #207  
Old 07-28-2013, 11:09 PM
liveitup1216 liveitup1216 is offline
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Quote:
Originally Posted by Tradesonred [You must be logged in to view images. Log in or Register.]
I addressed this earlier, it seems to me really hard to get the balance right, and personally i cant think of how. We already know nihilum is going to be loaded and how it killed red, why repeat the experience and expect different results?
  #208  
Old 07-28-2013, 11:09 PM
Tradesonred Tradesonred is offline
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Quote:
Originally Posted by Danien [You must be logged in to view images. Log in or Register.]
One side will almost certainly become substantially stronger then the other teams, much like it was on live. Same thing applies for ffa-pvp too though, only then the teams will be called guilds.

That doesn't mean it still won't be fun to play though.
The difference is that if your team sucks, then it sucks for good, youre stuck there. You cant leave it like you can leave a guild to see if you get along more with Guild X or Y, or if guild Z has figured out how to assist yet. It has no fluidity, its gotta be fluid. Gotta think fluid (TM)
  #209  
Old 07-28-2013, 11:09 PM
Faerie Faerie is offline
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I made this long yet relevant post in another thread a while ago:

So it's possible to code in different deity selections for characters, like SZ did with the Mith Marr warrior/shaman barbarians? If so maybe that could be taken further, to balance out the SZ teams even more. I'm gonna geek out again, so before reading on you should get your "immersion levels" image macros ready.

SZ Good Team:
Barbarian Shaman of Mithaniel Marr
Barbarian Warrior of Mithaniel Marr
Erudite Cleric of Quellious
Erudite Enchanter of Quellious
Erudite Magician of Quellious
Erudite Paladin of Quellious
Erudite Wizard of Quellious
Half Elf Bard of Erollisi/Mithaniel/Rodcet/Quellious/Tunare
Half Elf Druid of Tunare
Half Elf Paladin of Erollisi/Mithaniel/Rodcet/Tunare
Half Elf Ranger of Tunare
High Elf Cleric of Tunare
High Elf Enchanter of Erollisi/Mithaniel/Tunare
High Elf Magician of Erollisi/Mithaniel/Tunare
High Elf Paladin of Tunare
High Elf Wizard of Erollisi/Mithaniel/Tunare
Human Bard of Erollisi/Mithaniel/Rodcet/Quellious/Tunare
Human Cleric of Erollisi/Mithaniel/Rodcet
Human Druid of Tunare
Human Enchanter of Erollisi/Mithaniel/Rodcet
Human Magician of Erollisi/Mithaniel/Rodcet
Human Monk of Quellious
Human Paladin of Erollisi/Mithaniel/Rodcet
Human Ranger of Tunare
Human Rogue of Erollisi/Rodcet
Human Warrior of Erollisi/Mithaniel/Rodcet
Wood Elf Druid of Tunare
Wood Elf Ranger of Tunare
Wood Elf Rogue of Tunare
Wood Elf Warrior of Tunare

SZ Neutral Team:
Barbarian Rogue of Bristlebane/Tribunal
Barbarian Shaman of The Tribunal
Barbarian Warrior of The Tribunal
Dark Elf Rogue of Bristlebane
Dark Elf Wizard of Solusek Ro
Dwarf Cleric of Brell Serilis
Dwarf Paladin of Brell Serilis
Dwarf Rogue of Bristlebane/Brell
Dwarf Warrior of Brell Serilis
Erudite Cleric of Prexus
Erudite Enchanter of Prexus
Erudite Magician of Prexus
Erudite Paladin of Prexus
Erudite Wizard of Prexus/Ro
Gnome Cleric of Bristlebane/Brell
Gnome Enchanter of Brell Serilis
Gnome Magician of Brell Serilis
Gnome Paladin of Brell Serilis (on a server done right, imo)
Gnome Rogue of Bristlebane/Brell
Gnome Warrior of Brell Serelis
Gnome Wizard of Ro/Serelis
Half Elf Bard of Bristlebane/Karana/Prexus/Ro/Brell/Tribunal/Veeshan
Half Elf Druid of Karana
Half Elf Paladin of Karana
Half Elf Ranger of Karana
Half Elf Rogue of Bristlebane/Karana
Half Elf Warrior of Karana/Prexus/Tribunal
Halfling Cleric of Bristlebane
Halfling Druid of Karana
Halfling Paladin of Karana (yes)
Halfling Ranger of Karana (I'd say it again, too)
Halfling Rogue of Bristlebane/Brell
Halfling Warrior of Brell Serilis
High Elf Enchanter of Karana
High Elf Magician of Karana
High Elf Wizard of Karana/Ro
Human Bard of Bristlebane/Karana/Prexus/Ro/Brell/Tribunal/Veeshan
Human Cleric of Karana
Human Druid of Karana
Human Enchanter of Karana
Human Magician of Karana
Human Monk of Veeshan
Human Paladin of Karana
Human Ranger of Karana
Human Rogue of Bristlebane/Karana
Human Warrior of Karana
Human Wizard of Karana/Ro
Wood Elf Bard of Bristlebane/Karana/Prexus/Ro/Brell/Tribunal/Veeshan
Wood Elf Rogue of Bristlebane/Karana
Wood Elf Warrior of Karana

SZ Evil Team:
Barbarian Warrior of Rallos Zek (later made impossible to create)
Dark Elf Cleric of Innoruuk
Dark Elf Enchanter of Innoruuk
Dark Elf Magician of Innoruuk
Dark Elf Necromancer of Innoruuk
Dark Elf Rogue of Innoruuk
Dark Elf Shadow Knight of Innoruuk
Dark Elf Warrior of Innoruuk/Zek
Dark Elf Wizard of Innoruuk
Erudite Cleric of Cazic-Thule
Erudite Necromancer of Cazic-Thule
Erudite Shadow Knight of Cazic-Thule
Gnome Cleric of Bertoxxulous
Gnome Enchanter of Bertoxxulous
Gnome Magician of Bertoxxulous
Gnome Necromancer of Bertoxxulous
Gnome Rogue of Bertoxxulous
Gnome Shadow Knight of Bertoxxulous (in a perfect world)
Gnome Warrior of Bertoxxulous/Zek
Gnome Wizard of Bertoxxulous
Half Elf Bard of Rallos Zek
Half Elf Rogue of Bertoxxulous
Half Elf Warrior of Bertoxxulous/Innoruuk/Zek
Halfling Warrior of Rallos Zek (later made impossible to create)
Human Bard of Rallos Zek
Human Cleric of Bertoxxulous/Innoruuk
Human Enchanter of Bertoxxulous/Innoruuk
Human Magician of Bertoxxulous/Innoruuk
Human Necromancer of Bertoxxulous/Innoruuk
Human Rogue of Bertoxxulous/Innoruuk
Human Shadow Knight of Bertoxxulous/Innoruuk
Human Warrior of Bertoxxulous/Innoruuk/Zek
Human Wizard of Bertoxxulous/Innoruuk
Iksar Monk of Cazic-Thule
Iksar Necromancer of Cazic-Thule
Iksar Shadow Knight of Cazic-Thule
Iksar Shaman of Cazic-Thule
Iksar Warrior of Cazic-Thule
Ogre Shadow Knight of Thule/Zek
Ogre Shaman of Rallos Zek
Ogre Warrior of Thule/Zek
Troll Shadow Knight of Thule/Innoruuk
Troll Shaman of Thule/Innoruuk
Troll Warrior of Thule/Innoruuk/Zek
Wood Elf Bard of Rallos Zek (later made impossible to create)
Wood Elf Warrior of Rallos Zek (later made impossible to create)

By looking at these lists, it's no wonder good team did so poorly on the server. They have the fewest race/class combinations, and the fewest races that can participate on their team. If halflings, dwarves, and maybe gnomes could worship Quellious, Tunare, Rodcet, or whatever, the team would be much more well-rounded and able to compete. Things could even be taken further, to allow for paladins of Zek, druids/rangers of Bertoxxulous, and necromancers/SKs of Ro/Veeshan/Quellious; giving all teams each class.

That may against lore too much though, and a simpler solution might be to just allow agnostic characters to be made with their team determined by race.

Good:
Barbarian (would allow for good barb rogues, since no rogue can worship Mithaniel)
Dwarf
Gnome
Halfling
High Elf
Wood Elf

Neutral:
Half Elf
Human
Erudite

Evil:
Dark Elf
Iksar
Ogre
Troll

This would allow good team more race/class combinations without stepping too much on the toes of neutral team. Of course, evil team is still at their big advantage because of their big size, and the popularity of the SK class. I think it'd be pretty cool to see a custom teams ruleset made, wherein evil team can attack other evil team members, and good/neuts can group together and cast beneficial spells on one another only while grouped. No guilding together for good/neut.

It's nice to dream [You must be logged in to view images. Log in or Register.]
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  #210  
Old 07-28-2013, 11:10 PM
SamwiseRed SamwiseRed is offline
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fluid = ability to join zerg
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