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  #71  
Old 07-26-2013, 03:45 PM
salimoneus salimoneus is offline
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Quote:
Originally Posted by Hawala [You must be logged in to view images. Log in or Register.]
I'll donate a few hundred here, or more. I love this game.

Tell me how, I want to make sure it goes to Rogean.
Go to the official site http://www.project1999.org/ and hit the Donate button on the right.

Quote:
Originally Posted by Hawala [You must be logged in to view images. Log in or Register.]
Edit: I would like to see the actual EQ server located at a different (hidden) IP from the website, to at least partially hide it from the DDoS kiddies.
That wouldn't be worth the effort, you can't really obtain security through obscurity. It would still be trivial to discover the server info.
  #72  
Old 07-26-2013, 03:54 PM
Genedin Genedin is offline
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So, what I haven't seen mentioned is how DDoS prevention works.

Basically, you have to get a few devices to put in front of your server. One of the most expensive and important devices is going to be an IDS or intrusion detection system. What this device does is learns what normal traffic is like, where it comes from, and how it functions.

After a while, this device will automatically be able to detect and stop a DDoS attack as it is happening as it is relatively easy to detect the difference in one-thousand players logging in a different times and 100,000 bots attempting to access the server at once.

This is a very simplified explanation.

The Problem
It can take a month or more for DDoS prevention to work. It takes time for the devices to learn and log normal traffic in order to effectively block an attack. So even if they put something up today, it wouldn't magically fix things.

Now normally, DDoS attacks originate overseas. They could simply block any non-US IP range and stop a lot of the attack...depending on the level of DDoS this is... but that would hardly be fair right....

This is just some general insight. I have no idea the facts surrounding the actual attack so this may be inaccurate for this instance, but I thought I'd give the layman a general understanding of why they cant just throw money at this.
  #73  
Old 07-26-2013, 04:27 PM
Korpskugga Korpskugga is offline
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Join Date: Jan 2013
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Wonder how much of the lag has been cause of the disk's failing.
When the first Disk failed, system was working in a degraded state.=LAG
When the second Disk failed system went down...guess there was no hotspare

And the last week or so the "early lag" hasn't been during the times when the US based DDos attacks usaly starts... (if it wasn't US based why start the lagg when most none US players have shutdown their computers, a efficient DDos attack uses as many clients as possible, makes no sense to schedule it when you know they be very few clients active to help with the attacks..just saying..)
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