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  #261  
Old 07-22-2013, 01:00 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
@Xasten: The opposition doesn't have to meet any kind of burden, SoulFire is already classically implemented. Those wanting it nerfed need to prove its more detrimental to the raid scene than making it unclassic is to the "Classic Vision."

@Alarti: Good admission, considering your logical fallacy a few posts ago. The question: "Are you arguing 'fun' and 'VP key denial' are mutually exclusive?" Otherwise, you've failed to argue anything against my point that TMO kills Trak for VP key denial. Try again.
I generally don't respond to bait questions. You are making accusation based on fault assumption about TMO's purpose of raiding. I feel no need to answer a question based on faulty logic. I made a statement and so did Xasten about TMO killing trak for Donals and Fun.
I rebutted your logic by asking you to answer why we kill Gore cause last I checked she doesn't drop VP keys.

You are embarrassing yourself deajay...as usual.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #262  
Old 07-22-2013, 01:01 PM
Frieza_Prexus Frieza_Prexus is offline
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Originally Posted by falkun [You must be logged in to view images. Log in or Register.]
@Xasten: The opposition doesn't have to meet any kind of burden, SoulFire is already classically implemented. Those wanting it nerfed need to prove its more detrimental to the raid scene than making it unclassic is to the "Classic Vision."
I'm not disagreeing with you; I'm saying exactly that.

SoulFire was not nerfed in classic. It should be presumed that strict timeline adherence is the way to go, UNLESS the opposition (those arguing FOR a timeline deviation) successfully argue/overcome the presumption. Here that burden has not been met.
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  #263  
Old 07-22-2013, 01:03 PM
Ele Ele is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Actually, FE killing something cause TMO was super slow to engage we had no reason to still be sitting on our thumbs. Soulfire's need to be nerfed because they are game-breaking. FE shouldn't use them to kill Trak. TMO shouldn't use them to kill AoW. The end.
Any particular reason you waited over 2 years to bring this up?

What is your position on Reapers of the Dead?
  #264  
Old 07-22-2013, 01:05 PM
pharmakos pharmakos is offline
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Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Even if FE got a soulfire every 8 hours like clockwork that is only 1.6 complete heals per hour. Comparing that to a Donal's BP which can CH every 20 seconds is kinda asinine.
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This thread should, probably, have been moved to RnF around page 8 but it does occasionally land on topic.
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Last edited by pharmakos; 07-22-2013 at 01:14 PM..
  #265  
Old 07-22-2013, 01:20 PM
Splorf22 Splorf22 is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Soulfire's [sic] need to be nerfed because they are game-breaking.
Alarti, over twelve posts or something you have simply repeated yourself over and over again and ignored what I am saying. Please directly answer: why do you feel that Soulfires are more game breaking than
  • Puppet strings allowing Svenn to solo the Sebilite Protector
  • The Donals BP allowing Elethia and Sentenza to duo Ragefire
  • Enchanters charming the splits in Sky allowing The A-Team to take out the Spiroc Lord with 7
  • The A-Team using puppet strings to kill Trakanon with 10 (well, this would be happening if he wasn't killed within 5 minutes of spawning)
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in words of anal fingers, just a filthy spaniard
  #266  
Old 07-22-2013, 01:27 PM
Kinsawt Kinsawt is offline
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Items that become necessary to compete on the raid scene are not good for the server, the raid guilds and they don't do justice to all the work done to recreate an expansion. It was sad to see Kunark beaten in 6 days, and I can assume TMO/FE and I know that IB doesn't want to see that happen again in Velious. Velious is the end of the road for this server, and we want to savor the last great races.

With Kunark we had 6 days worth of farming gear and more importantly leveling before downing Trakanon. I know everyone pines romantically over farming Dragon/Giant gear in Velious, but in reality it's marginal upgrades over what most of us have from Kunark farming for the past 2 years. That said, with Soulfires/Donals in their current state, I give Velious 2 days before all but The Warders are down.

Also, assuming we stay 'classic' as some of you want to argue, remember there was no levitating in Plane of Sky at launch on this server, and Avatar of War/Tormax might not even last 2 hours if Frozen Jesus/Moses are left in the game.
  #267  
Old 07-22-2013, 01:32 PM
Splorf22 Splorf22 is offline
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Even if the devs deleted every Soulfire, Reaper of the Dead, and Donals BP, and made everything in Kael immune to charm, the Avatar of War would still die on the first day to the great casual trash alliance of Divinity, Full Circle, Europa, Taken, The A-Team, BDA, Rapture, and Azure Guard zerging him down with 400 players.

Anyway I'm out of this discussion. I really think I need to delete my forum account and stop wasting time here.
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  #268  
Old 07-22-2013, 01:35 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Ele [You must be logged in to view images. Log in or Register.]
Any particular reason you waited over 2 years to bring this up?

What is your position on Reapers of the Dead?
I never mentioned anything about Sky always deleting my buffs when I ported up, or Lev not working initially, or Raid mobs quadding in Kunark either. I didn't bring anything up. This post was made by a different person.
Do I think Soulfire's will get nerfed... absolutely not. Should they? In my opinion, yes. To me the game should be played in the way it was intended not with some over-looked mechanic.
Clerics were made to CH raids. Soulfires/Donals BP's etc break cleric and raid mechanics. If you want autobot clerics you mine as well bring in Merc's from Live. Donal heals were nerfed on live because of the negative effect on the raid scence demonstrated by guilds using them to heal. It is highly doubtful raid guilds were using SoulFire CH spam to heal in Velious. If you say they did... prove it.

You can be a classic supporter without being an idiot. Just because something is "classic" doesn't mean its a good idea or even valid. i.e Hybrid exp penalties... just stupid.
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It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #269  
Old 07-22-2013, 01:35 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
Even if the devs deleted every Soulfire, Reaper of the Dead, and Donals BP, and made everything in Kael immune to charm, the Avatar of War would still die on the first day to the great casual trash alliance of Divinity, Full Circle, Europa, Taken, The A-Team, BDA, Rapture, and Azure Guard zerging him down with 400 players.
LOL? Why cause you say so?
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #270  
Old 07-22-2013, 01:37 PM
Ele Ele is offline
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Quote:
Originally Posted by Kinsawt [You must be logged in to view images. Log in or Register.]
Items that become necessary to compete on the raid scene are not good for the server, the raid guilds and they don't do justice to all the work done to recreate an expansion. It was sad to see Kunark beaten in 6 days, and I can assume TMO/FE and I know that IB doesn't want to see that happen again in Velious. Velious is the end of the road for this server, and we want to savor the last great races.

With Kunark we had 6 days worth of farming gear and more importantly leveling before downing Trakanon. I know everyone pines romantically over farming Dragon/Giant gear in Velious, but in reality it's marginal upgrades over what most of us have from Kunark farming for the past 2 years. That said, with Soulfires/Donals in their current state, I give Velious 2 days before all but The Warders are down.

Also, assuming we stay 'classic' as some of you want to argue, remember there was no levitating in Plane of Sky at launch on this server, and Avatar of War/Tormax might not even last 2 hours if Frozen Jesus/Moses are left in the game.
Trak, Fay, VS, and Chardok Royals? One being a clone of another dragon killed scores of times, one just requiring rune, one which was severely broken (and using resist gear and buff stacking that shouldn't have been in game and OP charm), and the others which are meh anyway.

gg
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