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  #11  
Old 07-17-2013, 09:12 PM
kanras kanras is offline
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Worked in mortar and pestle as rogue as well. Just to be clear, I'm under the impression you guys think that the extracts aren't combining properly. However, they are for me.
  #12  
Old 07-19-2013, 03:00 PM
Portsche Portsche is offline
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Quote:
Originally Posted by kanras [You must be logged in to view images. Log in or Register.]
Worked in mortar and pestle as rogue as well. Just to be clear, I'm under the impression you guys think that the extracts aren't combining properly. However, they are for me.
Didn't right after patch for whatever reason, but the rogue combine is working for me now as well. Props Kanras! <3
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  #13  
Old 07-20-2013, 11:48 AM
heartbrand heartbrand is offline
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These I believe are suppose to be combinable by any class
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  #14  
Old 07-20-2013, 09:32 PM
kaev kaev is offline
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Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
These I believe are suppose to be combinable by any class
Dye combines themselves are no skill / no fail / any class in a specially made pottery container. What was broken were the "essence" combines which are Rogue/Shaman (Poisonmaking/Alchemy) only and are a necessary precursor to the Dye combines. Emphasis on past tense, they are fixed now.
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