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  #151  
Old 06-29-2013, 10:28 PM
Guttzs Guttzs is offline
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Originally Posted by lawll [You must be logged in to view images. Log in or Register.]
You auto attack as a melee when your jousting lol just because your moving doesn't mean your not still auto attacking. Also never said wizards would stand in one spot and spam you just root move then spam. You can try to sugar coat it as much as you want but eq pvp is broken down into two ways to play, root nuke or auto attack and run. Also the camera control was ASS in classic and was so much harder to kite when pvping, you have it so much easier now you don't even know.
If this was the case the best dmg or dps wep would win hands down, however with actual skill in jousting and yes it does take skill i dont care what anyone attempts to con volute that jousting is just auto attack and win, you may be thinking of two people standing toe to toe fighting not actual PVP. Jousting takes skill.

It sounds like you either never played eq pvp specifically on jousting you dont just keep auto attack on and expect a hit when your target is in range, you need to be keen on alot of factors which include the race of your target along with the delay of your weapon which you absolutely DO NOT KEEP AUTO ATTACK ON.
  #152  
Old 06-29-2013, 11:35 PM
JurisDictum JurisDictum is offline
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Originally Posted by t0lkien [You must be logged in to view images. Log in or Register.]
It always odd to me when players grandstand about skill in these games too. Skill? It's all knowledge and persistence, and power acquisition through items and level, and understanding of the game systems. If you want skill go to FPS's or RTS's or console style fighting games (not you, just generally). The level of physical "skill" required is really pretty low. They are cerebral more than visceral.
I agree with this. I'm a guy that has spent a lot of time playing League of Legends, Warcraft 3, and Starcraft 2. MMOs were never meant to be in the same category as these games; known now as "esports."
Anyone who has played these games long enough will notice almost every player thinks he's better than he actually is. They sit around bitching about their elo and their bad luck and how the sun was in their eyes, completely unphased by the fact that everyone says the same thing they are. Then there is the more mature crowd of self deluders, who are convinced that they would be pro if they "had the time" or "took it more seriously." One thing is for sure, a small minority is actually comfortable accepting their how they rank.
This is why LoL changed their Ranking system from simple ELO to some grind oriented system that allowed mediocre players to get shiny gold/platinum/diamond medals (same with SC2). Because it turns out, most people don't really want to told where they stand as far as skill relative to other players.
What I'm getting at here, is that when you reward players strictly based on skill (which natural talent plays a big part), it necessarily sucks for the vast majority of people that play the game. Most people simply aren't mature enough to handle it. And even if you are, a lot of people like a sense of progress as they sink more time into a game.
Game knowledge and practice plays a big part in esport games. But what really gets you to the top .001% is natural talent in the forum of quick thinking and "twitch." The absolute top combines this with years of rigorous practice that essentially is going to rewire you brain to handle (for example) SC mechanics.
The "skill" in MMOs basically takes out a lot of the influence natural talent has on one's overall performance. While leaving the effects of game knowledge and generic practice as the big impactors on one's in-game success.
Given that most people play these games to create an avatar in a fantasy world, this more egalitarian approach makes much more sense.
Last edited by JurisDictum; 06-29-2013 at 11:37 PM..
  #153  
Old 06-29-2013, 11:41 PM
SamwiseRed SamwiseRed is offline
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killing players more fun than killing npcs with bad ai

but to each his own.
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  #154  
Old 06-30-2013, 04:43 AM
RevengeofGio RevengeofGio is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
killing players more fun than killing npcs with bad ai

but to each his own.

This game was never meant for pvp and is not even remotely balanced for it. The other issue is that it seems like red has some major personality issues.
  #155  
Old 06-30-2013, 08:13 AM
SamwiseRed SamwiseRed is offline
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Originally Posted by RevengeofGio [You must be logged in to view images. Log in or Register.]
This game was never meant for pvp and is not even remotely balanced for it. The other issue is that it seems like red has some major personality issues.
ive heard of people sitting at spawns for 36+ hours straight without logging on blue. 50 page threads arguing over FTE. lets not talk about personality issues :P
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  #156  
Old 06-30-2013, 12:49 PM
Swish Swish is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
50 page threads arguing over FTE. lets not talk about personality issues :P
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  #157  
Old 06-30-2013, 01:22 PM
Sithel1988 Sithel1988 is offline
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whats this red thing i keep hearing about. is that the single player eq game thats under my project1999 server that i play on?
  #158  
Old 06-30-2013, 01:40 PM
myriverse myriverse is offline
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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
killing players more fun than killing npcs with bad ai

but to each his own.
And to those who don't like PVP, it ruins their fun. Frankly, I associate PVP with antisocial behaviour... but to each their own.
  #159  
Old 06-30-2013, 01:49 PM
SamwiseRed SamwiseRed is offline
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id consider soloing mobs for 4 hours straight more anti social than interacting with other players in pvp combat [You must be logged in to view images. Log in or Register.]
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  #160  
Old 06-30-2013, 02:02 PM
heartbrand heartbrand is offline
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Originally Posted by myriverse [You must be logged in to view images. Log in or Register.]
And to those who don't like PVP, it ruins their fun. Frankly, I associate PVP with antisocial behaviour... but to each their own.
but you don't consider a bunch of people sitting around for a mob to FTE and the ensuing drama anti social behavior?
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