![]() |
#41
|
||||
|
![]() Quote:
In fact, I think that they would see an increase as each expansion launches early on (Kunark for example on P99 is viewed as a point at which the server population will surge). If done right and marketed correctly, they could easily extend the revenue to $1,000,000.00 (Granted, this would still not be a significant amount for SOE.) This I think would be the issue though in that SOE really screwed up with the original progression servers. I was one of those who played it early on and I loved it. Then it became obvious that a lot of content was left in which should not be there. The Qeynos instanced zone is a great example. I was in Qeynos Hills and I'd constantly see players from the big guilds "beaming up" to the instanced zone. I even gave it a shot to see what it was. There were items in the zone which were very powerful relative to the original old world content. It was like the devs were told to make the progression server but with minimum resources or a tight lid on the budget to do so. P99 in contrast is a great project devoted to taking the time to "do it right". I love playing on P99 and plan to do so for years to come. I am also excited at the prospect of a second server many years off after Velious is done as the new server will have all of the bugs ironed out.
__________________
-----------------------
Fearstalker - Enchanter Guild Leader of <Taken> ----------------------- | |||
|
![]() |
|
|