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#1
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![]() This is not classic. Please advise.
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#2
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![]() Known issue, won't be fixed.
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#3
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![]() Yeah people just keep saying to report the bug instead of complaining. So, here it is.
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#4
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![]() Given the recent nerf to the way experience is distributed between the pet and its owner, I think it's fair to fix this. I'm really not convinced that this would be crazily overpowered like people say. Regardless, this is classic, it wasn't considered an exploit, and it wasn't considered game-breaking back in 1999 when it was a well-known trick to most pet classes.
Just curious, but what's pet delay set to currently?
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
#5
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![]() Quote:
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Last edited by DarthPeon; 10-24-2011 at 04:42 AM..
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#6
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![]() Ever seen a charmed cleric, duel-wielding Iksar clubs in Hate? They kick some major ass my friends.
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"Death is certain, life is not."-Unknown
"When in doubt, burn it to the ground!"-Me | ||
#7
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![]() It's classic, it should be fixed. There's no reason not to. If you're going to revert changes to pet XP etc. because they're "classic", fix pet delay and make things truly classic, not just partially classic because you don't agree with everything.
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#8
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![]() Any dev updates on this?
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#9
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![]() Bump
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#10
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![]() Not gonna happen for balance reasons.
Please see dev comment re: Custom Classic. | ||
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