![]() |
|
|
|
#1
|
|||
|
Not to be "that guy" but it seems like a hack, there's no reason the game should actually work that way.
| ||
|
|
|||
|
#2
|
|||
|
Half the game's meta is prty much abusing unintended mechanics in some way.
Consider them moreso ascended glitches than exploits.
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
| ||
|
|
|||
|
#3
|
||||
|
Quote:
| |||
|
|
||||
|
#4
|
||||
|
Quote:
Alot of patches fix stuff that can be considered exploits, like multiquesting. Or the /pet attack tracking. Or some of the completely broken pull tactics that worked for a duration. Only time devs really frowned on recharges was when people were abusing hoops to instakill raid mobs in Kunark. Which resulted in uncool lifetap resist rate nerf and making hoops unrechargeable. Also can't recharge anything on PVP servers, which is good since the era of Nilly wizards spamming full conflag wands in 1v1 random pvp was kinda all sorts of retarded.
__________________
Brutillus 60 Dragon Hero Bracer Shadowknight - <Awakened>
| |||
|
|
||||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
||||
|
Quote:
__________________
![]() | |||
|
|
||||
|
#8
|
|||
|
Recharging was nerfed in Luclin mostly due to using rez staff to skip clearing VT. It's clearly an exploit but wasn't widely known about until Luclin.
| ||
|
|
|||
|
#9
|
||||
|
Quote:
| |||
|
|
||||
|
#10
|
||||
|
Quote:
Watching the big guilds host their recharge sessions is quite amusing: It looks like nothing quite so much as a bread line. Danth | |||
|
|
||||
![]() |
|
|