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  #11  
Old 06-13-2010, 03:43 AM
mitic mitic is offline
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Originally Posted by Abacabb [You must be logged in to view images. Log in or Register.]
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  #12  
Old 06-13-2010, 03:52 AM
Dork Dork is offline
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You take this WAY too seriously.
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  #13  
Old 06-13-2010, 05:38 AM
mixxit mixxit is offline
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Z 10000
  #14  
Old 06-13-2010, 06:09 AM
Phallax Phallax is offline
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Quote:
Originally Posted by Abacabb [You must be logged in to view images. Log in or Register.]
Yo I've seen Tunare, both Talisman and Northern Cross I believe routinely stacked Velious end game encounters with neut swords and MR gear....
Awesome google search in the way back time machine or wtfe you did cuz NC was never a end game raiding guild pass original.
  #15  
Old 06-13-2010, 09:41 AM
Jify Jify is offline
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Originally Posted by Abacabb [You must be logged in to view images. Log in or Register.]
16:47 Abacab or a port cause I end up in toxxulia
LOL
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  #16  
Old 06-13-2010, 10:55 AM
Leokaiser Leokaiser is offline
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I disagree entirely. People who can't play nice don't deserve to play at all, and even if the community is able to blackball people and prevent them playing the game normally, they can't stop them griefing without making a continuous effort to grief them in return. Championing an ever expanding cycle of douchebag behaviour is not exactly the best way to make the server a better place for all. And guess what? Not everyone wants to have to resort to being a dick in order to force other dicks to GTFO. That isn't anything to do with competition; it's about respect and dignity.

I don't know you personally Abacab, but from what I've read, it doesn't seem like being blackballed has stopped you making a decent effort at screwing people over, so why do you think it will work in other cases?

I can't comment on how matters were resolved on Live back in the day - and it seems to have varied from server to server in any case - but Shards of Dalaya had many competitive guilds and saw its fair share of drama, but rules were strictly enforced and douches quickly found themselves without the ability to grief when they got hit in the face with a banhammer. Relying on a disparate and vast community to police itself might work in some cases, but I would argue that stricter rules and harsher punishments enforced by a small set of GMs united in purpose is more likely to have a greater impact. No, they won't be able to monitor very encounter and ride to the rescue every time someone starts breaking rules, but once it is known that failure to abide by the play nice policy can lead to harsh repercussions, any sensible person would twice about doing so.

The quality of this server is a reflection of the quality of the community, and I highly doubt the developers who have worked so hard on it want it to be known as the place where dicks come to be dicks to other dicks because there's nothing in the rules that says you can't be a dick.
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  #17  
Old 06-13-2010, 11:17 AM
Agaron Agaron is offline
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Training has always been part of the game, and never bannable. GM intervention is pretty lame on this server, especially if enforcing rules is picked and chosen based on personal interest. GM petitions should be strictly used for cheating, exploiting, and fixing mechanical issues. They made ignore list for a reason, and there's a thing called reputation. Live with it.
  #18  
Old 06-13-2010, 11:18 AM
Branaddar Branaddar is offline
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Just because you never petitioned when someone was stealing your camp, doesn't mean nobody else did.

I answered 5-10 petitions a day that were camp/raid disputes.

The idea of a community blackballing a jerk works well if they're not self-sufficient and/or in a guild full of people who are either equally jerk-like or don't care about outsider opinions of their members.

We could always run an experiment and have a "no holds barred" week or two on the server and see how well this "I shun you!" thing works when you're being steamrolled and KSed.

Better yet, when you attribute a puller's actions to their entire group and start blackballing a cleric that has no idea their pullers is taking mobs from someone else's camp.

Sure, more people will have a fair shot at things that are currently over-camped, but I'm willing to bet you there will be constant trains. Even WITH the threat of warnings/suspensions/bans, people continued to train. Do you think they'll show as much restraint if the GM staff says "okay, all mobs are fair game now, we won't intervene anymore."?
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  #19  
Old 06-13-2010, 11:54 AM
Leokaiser Leokaiser is offline
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I have indeed heard of people being banned from Live for deiberately, repeatedly causing trains on PvE servers; it's griefing, pure and simple. As stated before, the implementation of the rules may have varied from server to server (and indeed from GM to GM) but the rules themselves did not. From the EverQuest Rules of Conduct 1.1 - Play Nice Policies:

Quote:
5. You may not harass others.

Harassment is defined as specifically targeting another player or group of players to harm or inconvenience them. As harassment can take many forms, the EQCSR involved will make a determination as to whether or not a "reasonable person" would feel harassed and act accordingly.

6. You may not disrupt the normal playability of a zone or area.

Zone/Area Disruption is defined as any activity designed to harm or inconvenience a number of groups rather than a specific player or group of players. This includes, but is not limited to::

...

o Causing intentional experience loss to other players (deliberately impeding fleeing players by blocking their escape route, intentionally training NPCs on other players, etc.).


From Gordon Wrinn via loreseekers.com

Quote:
EverQuest is a Multiplayer game, and as such, people have to interact with other people. The focus of these rules will be to form some guidelines for these interactions, and provide the GMs and Guides a course of action in the event that some people purposely attempt to reduce the amount of fun that another person can have.

...

I think that the rules ... will result in more short-term intervention by the GM/Guide staff, but will empower people to solve their own problems in the long run.
The above was a message delivered to the community regarding killstealking and camps in particular, but I think the message applies to all instances where someone is being a jerk.

Further to this, I wouldn't mind seeing this particular part of the EQ Play nice policy brought over to p1999:

Quote:
Spawns in the game can no longer be claimed or controlled by a single player or group. Wether it is a single or multiple spawn, for an item or for XP, low or high level, all groups wishing to camp a spawn must
work out some type of rotation or means to share the spawn.
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  #20  
Old 06-13-2010, 12:10 PM
astarothel astarothel is offline
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Quote:
Originally Posted by Agaron [You must be logged in to view images. Log in or Register.]
GM intervention is pretty lame on this server, especially if enforcing rules is picked and chosen based on personal interest.
lolwut?
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