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#101
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Honestly, when I see posts where noobs just simply refuse to log in because the experience bonus was reduced, it makes me think we aren't missing out on anyone important anyway.
The experience is fast here. Look at <Force> those guys haven't even been on the server a month and theres a whole guild of 50+ already. What more do you want? The experience was at 75% for a LONG time and the population was stagnant. And now that it is removed noobs are claiming they just simply CAN'T do it anymore. Don't get me wrong, I love noobs, I help them every day. But when noobs become ENTITLED to their fast exp and easy loots? Naw, naw. The elephant in the room is that the exp scaling bonus is still in effect, PLUS the hotly debated 25% bonus. Forums doing it's usual good job of perpetuating fin toil hat conspiracies, created by people that don't even actively play on the server. | ||
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#102
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#103
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Agreed they are an example of coming with friends and actually making it, but point is the nature of the low pop pvp server deters new population that doesn't have already established pals. | |||
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#104
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Was there an actual reason for the exp rate change + was this in any of the patch notes?
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#105
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This is the same thing as comparing the average noob to Gream. Gream wondered on the server with no clue what was going on and was rushed to 50+ by Nihilum. The guy is decked out in gear and still has no clue what is going on. The scaling bonus from what I have heard is no longer in the game. I'm pretty sure Nilbog stated that, saying the only remaining bonus is a straight 25%. Level 1-20 is probably about 2-3x as tough as it was. Hitting level 15 and knowing you could have been level 25-30 by that point is a big difference. I don't see why Nihilum has any negative input on this subject. Are you guys trying to brag about your PvE skills and how well you can level in any atmosphere? The fact is Nihilum has very little in common with the average players play time. The average Nihilum player has 0 ability to relate with the gameplay experience of a casual player. Do casual players mean anything to you? Probably not and you don't mean shit to them either besides the port/buff you provide every now and then. But then again what do I know, this is Nihilum's server I'm just playing in it. | |||
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#106
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Scaling bonus is absolutely in. I get two blues quadding in 35 as a wizard. No way that happens on blue with only 25% bonus.
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#107
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#108
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It's kind of like pretty woman only for EQ, and now gream is our prostitute! I was going somewhere with this but I forget, in any case <3 Gream
__________________
Valtiel
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#109
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God forbid anyone have to level at a sub-standard 25% exp bonus ;-( (The one that's in right now to appease to Le Cry Babiez) | |||
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#110
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I really don't see any reason not to leave in the XP bonus. The red server peaks at 150 players now, anything that would attract more (and helps them level to actual PVP at 45+) seems like a good idea. If it was peaking at 300-400 that would be a different story. I would say leveling on Red with xp on pvp death and 25% bonus is harder than on blue with more groups and no bonus.
__________________
Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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