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Old 06-13-2010, 02:28 AM
rioisk rioisk is offline
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I agree. Play nice only works when people aren't competing. If everything was instanced (like most modern mmorpgs) none of this would really be a problem.

EQ thrived because of community. The game world gave players power. If people were consistently dickheads they got blackballed. The players will find their own solution to problems without GM intervention.

My guess is if GMs didn't enforce any raid rules that in the short run guilds would probably train each other/cause havoc/people would die/blah blah blah. I think in the long run however guilds will form their own system (rotation was popular on live) and solve many of the problems that currently exist. We could go back to the classic "timed" spawns on raid mobs and things would flow smoother.

For instance, if rotation were used, if a guild defaulted on the agreement then the other guilds in the pact would cause havoc for that guild. Imagine if IB took DA's Cazic Thule spawn on the rotation. DA could talk to Divinity and Remedy and they could all train IB for the next few nights and not give up. It's "punishment" decided BY the players.

All these control mechanism will not work in the long run and only create more problems then they create.
  #2  
Old 06-13-2010, 02:44 AM
Phallax Phallax is offline
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Wow just wow, that whole conversation just shows the ignorance and stupidity that you hold in the warped little brain of yours.

Dunno what server people played on but on Tunare we had GM intervention fairly often when PNP was violated. Maybe not immediate but people were disciplined.
  #3  
Old 06-13-2010, 02:48 AM
Abacabb Abacabb is offline
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Quote:
Originally Posted by Phallax [You must be logged in to view images. Log in or Register.]
Wow just wow, that whole conversation just shows the ignorance and stupidity that you hold in the warped little brain of yours.

Dunno what server people played on but on Tunare we had GM intervention fairly often when PNP was violated. Maybe not immediate but people were disciplined.
Yo I've seen Tunare, both Talisman and Northern Cross I believe routinely stacked Velious end game encounters with neut swords and MR gear....
  #4  
Old 06-13-2010, 06:09 AM
Phallax Phallax is offline
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Originally Posted by Abacabb [You must be logged in to view images. Log in or Register.]
Yo I've seen Tunare, both Talisman and Northern Cross I believe routinely stacked Velious end game encounters with neut swords and MR gear....
Awesome google search in the way back time machine or wtfe you did cuz NC was never a end game raiding guild pass original.
  #5  
Old 06-13-2010, 02:57 AM
Abacabb Abacabb is offline
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Quote:
Originally Posted by Phallax [You must be logged in to view images. Log in or Register.]
Wow just wow, that whole conversation just shows the ignorance and stupidity that you hold in the warped little brain of yours.

Dunno what server people played on but on Tunare we had GM intervention fairly often when PNP was violated. Maybe not immediate but people were disciplined.
Adding onto that, you sir are the ignorant one.. Let's keep adding more rules, more intervention as expansions progress as guilds run themselves ragged consistently camping mobs 3 days in advance. Let's keep adding more ever watchful GM's and Guides to the point that every mob from Yelinak to Venril Sathir has a GM perma-invis at the staging area.

The staff doesn't have the resources to watch 20+ encounters round the clock, and the players don't have the insight to dictate themselves accordingly, and like I said in the chat log play nice polices NEVER work in ultra-competitive environments if they did the U.N would be the most functional well established organization in the world.
  #6  
Old 06-13-2010, 09:41 AM
Jify Jify is offline
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Quote:
Originally Posted by Abacabb [You must be logged in to view images. Log in or Register.]
16:47 Abacab or a port cause I end up in toxxulia
LOL
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