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Old 03-17-2012, 12:58 AM
Daldaen Daldaen is offline
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Join Date: Jun 2010
Location: Kedge Keep
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Quote:
Originally Posted by Amelinda [You must be logged in to view images. Log in or Register.]
There is a very big difference between exploiting pathing and doing things that trivialize content.

I made it public because this doesn't apply only to TMO. This applies to VD and it applies to anyone else who happens to zone in and want to kill VP dragons.
Isn't an exploit in a game generally used to describe a bug or design oversight that developers did not anticipate, that players use to gain an unfair advantage?

Bug, mobs pathing through walls to get up there usually with no adds. Check
Design intent, trash/adds are supposed to be part of the challenge of the zone however using this location you can ignore much of the challenge they bring. Check
Using this location versus other locations on the floor takes out the possibility of roamers etc. Check

I'm curious how this is such a big difference from an exploit? Not that exploits here seem to be a big deal, they intentionally put back in Multi-Questing and Item Recharging via coding changing, and those are themselves exploiting original developer intent.
 


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