Project 1999

Go Back   Project 1999 > Blue Community > Blue Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 01-24-2012, 03:28 PM
Morsakin Morsakin is offline
Aviak


Join Date: Oct 2010
Posts: 79
Default

The way it's coming up with the amount needed per level is to use the L^3 x C x R x H to find the total xp at the end of a particular level, and then subtracting the value obtained from the previous level to find the difference, e.g. how much XP you will need to pass through said level.

So if total XP at end of level 2 = 5,000 and total XP at end of level 1 = 1,000 (Just for an example) you'd need 5,000-1,000 = 4000 XP for level 2.

Another way of looking at that table is instead of thinking End of Level "X" it could say 0% into Level "X+1"

As for more than 11% / kill, I don't think that's meant to be possible? Could be wrong but I seem to remember getting exactly 11% on alts back in the day when killing mobs much higher in level.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:38 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.