![]() |
|
|
|
#1
|
||||
|
Quote:
Theres no "risk" you will get steamrolled. With no xp loss you could try having fun getting around these odds, just like on Rallos. Ill still play the server if XP loss is in, just to see what happens. Maybe im wrong and it wont be as bad as i think, but id be willing to bet my first 1000 plat on it. | |||
|
Last edited by oldfish; 11-06-2011 at 02:26 AM..
|
|
|||
|
#2
|
||||
|
Quote:
EQ is not a fps. Dying has consequences, and it's a social game. People that kill you for no reason are bad guys. Bad guys are mean, and mean people cause us exp loss. You can be a bad guy if you want, too, but then you'll have to be mean [You must be logged in to view images. Log in or Register.] It adds to the immersion when the bad guys are mean. We don't like the bad guys, and the bad guys revel in our losses. Things become a little more real, you know? It's not a big FFA deathmatch where everyone kills everyone and they all laugh about it.
__________________
“Smile, breathe, and go slowly.”
![]() | |||
|
Last edited by Softcore PK; 11-06-2011 at 02:34 AM..
|
|
|||
|
#3
|
||||
|
Quote:
Consequences: - Coin loss - Corpse runs - Downtime after each death, which you will get a whole of a lot of if you are not zerging. - slower leveling as a consequence of not being part of the overwhelming odds team | |||
|
|
||||
|
#4
|
||||
|
Quote:
So the devs had to introduce a new consequence, one that's hard-coded and unavoidable. And I feel it was a very good idea [You must be logged in to view images. Log in or Register.]
__________________
“Smile, breathe, and go slowly.”
![]() | |||
|
|
||||
![]() |
|
|