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  #1  
Old 11-06-2011, 12:36 AM
oldfish oldfish is offline
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Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
PvP has consequences. This is not some fps game where your life doesn't matter much and when you respawn you want to jump right back into combat. You need to pick your battles as carefully as possible, and when you know you can't win you should want to try your hardest to make it out alive. 99% of the time, coin is hardly a loss at all. And running back to your corpse isn't bad, either.

Death should sting.
But the point of a PVP server is to pvp. If everybody doesnt fight unless its 5v1, wheres the fun in that? Because i guarantee its what will happen after a while, why would fight when you are getting de-leveled and repeatedly crushed? After a while youll just stop trying and avoid pvp or just stop logging in.

I would go at it for hours against terrible odds, but if im going to lose XP over it, i wont. And another thing i guarantee you, is that 90% of the people on red are not as persistant as i am against terrible odds.

Death already stings as it is when you are getting run over by a zerg gank train repeatedly.

Maybe im wrong, but I think im not, I really think that people want to play red99 to PVP.
  #2  
Old 11-06-2011, 09:03 AM
Smedy Smedy is offline
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Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
But the point of a PVP server is to pvp. If everybody doesnt fight unless its 5v1, wheres the fun in that? Because i guarantee its what will happen after a while, why would fight when you are getting de-leveled and repeatedly crushed? After a while youll just stop trying and avoid pvp or just stop logging in.
Well part of the fun in exp death is fearing the actual death, the fear of losing something.

It has to feel like shit is on the line for me to get a kick out of the game, if i get rooted 3 minutes, that's bullshit punishment.

If you're going down to gankers you need to play better, there's millions of ways to avoid death in eq and if you're rollin alone, well then you took the hard road.
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  #3  
Old 11-06-2011, 09:14 AM
oldfish oldfish is offline
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Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
Well part of the fun in exp death is fearing the actual death, the fear of losing something.

It has to feel like shit is on the line for me to get a kick out of the game, if i get rooted 3 minutes, that's bullshit punishment.

If you're going down to gankers you need to play better, there's millions of ways to avoid death in eq and if you're rollin alone, well then you took the hard road.
I did explain repeatedly in this thread though that sitting down twiddling your thumbs for 10mins is already punishment, so is walking 2 zones to your corpse, so is losing all the coins on you.

Thats losing something, time, coins. Shit is on the line.

Most of the times it will be gankers going down to you, and of course by 5v1 i mean 8v3 etc etc

Again and again, ive played Rallos for 2 years. I already know that repeated pvp deaths alone in itself is harsh, even for someone as patient as me. I guarantee you players will drop like flies with XP loss.

Sitting on ass for 10mins each time you die is already bad enough without adding on top extra PVE grind. If people are content with a purple "hide n seek" server where a majority of players ducks after the first death, great. I know ill probably get bored quickly.

People will get so irritated that they will train to get back at xp loss they sometimes cant really avoid, im pretty sure, and the rules make it illegal.

Now you have to decide if that guy who died with 4 orcs on his ass was intentionally training or not. (again a reason why i think training should be allowed)

Do you guys realize how long the walk is from Queynos to inside of BlackBurrow? From WFP to Oasis? People waiting at zone lines? Seriously. This XP loss is just lol

I foresee a shitstorm, well see.

Im not trying to come off as irritating or being intentionally polemic, honestly, i really think this is going to hurt the server population.

I want to play here, and i want the server to be fun. Which is why im pushing for this.

If Rogean/other devs say its final, then ill go with it. It seems to be in limbo right now which is why were discussing it.
Last edited by oldfish; 11-06-2011 at 09:52 AM..
  #4  
Old 11-06-2011, 11:27 AM
Lazortag Lazortag is offline
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How about we see if bind rushing is a problem after launch, instead of coming up with solutions to a problem that may not exist before launch. My guess is that it won't be an issue, mostly because this is a classic server and casters will respawn with 0 mana, and training won't be allowed. On top of exp loss this makes bind rushing a very small problem.
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  #5  
Old 11-06-2011, 12:11 PM
oldfish oldfish is offline
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Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
How about we see if bind rushing is a problem after launch, instead of coming up with solutions to a problem that may not exist before launch. My guess is that it won't be an issue, mostly because this is a classic server and casters will respawn with 0 mana, and training won't be allowed. On top of exp loss this makes bind rushing a very small problem.
That was the whole point of the thread though, that i didnt like xp loss and we should find a way to get rid of it because it will most likely make PVP happen less often.

I think its better to discuss it earlier than get surprised by it at launch, although we covered alot of ground in this thread about the pros and cons of having or not XP loss, i think it was best articulated by dweed.
  #6  
Old 11-06-2011, 01:08 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
How about we see if bind rushing is a problem after launch, instead of coming up with solutions to a problem that may not exist before launch. My guess is that it won't be an issue, mostly because this is a classic server and casters will respawn with 0 mana, and training won't be allowed. On top of exp loss this makes bind rushing a very small problem.
Bind rushing isn't what oldfish thinks it is. Even if it takes a person 30 minutes to make it back to the spot they were PK'd at, if they come back and fight for the exp spot they already lost it is bind rushing. And maybe it won't be an issue, but judging by all the people in this thread that seem to feel that bind rushing is a legitimate tactic, I'd say it will be.

With exp loss, these bind rushers are deterred from bind rushing. They lost, they need to get over it and move on. Without the exp loss, I fear it would just become commonplace to corpse camp to preemptively keep the bind rushers at bay. Which wastes time for the people who won the right to the zone/raid/exo spot, and wastes time for the bind rushers.
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  #7  
Old 11-06-2011, 04:43 PM
oldfish oldfish is offline
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Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Which wastes time for the people who won the right to the zone/raid/exo spot, and wastes time for the bind rushers.
This is where Softcore PK is blue, he thinks that he should permanently win the right to an XP spot, just like calling a camp on blue and calls PVPing a waste of time.
  #8  
Old 11-06-2011, 05:45 PM
Softcore PK Softcore PK is offline
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Quote:
Originally Posted by oldfish [You must be logged in to view images. Log in or Register.]
This is where Softcore PK is blue, he thinks that he should permanently win the right to an XP spot, just like calling a camp on blue and calls PVPing a waste of time.
I'm as red as they come, babe [You must be logged in to view images. Log in or Register.]

EQ is a pve game. With limited pve resources, pvp is a fun means of staking claim to those resources.. or losing out on them. And pvp can of course be a fun activity to do in its own right; Tunare knows I used to travel Norrath with a group of like-minded elves laying waste to any and all shorts, humans and darks we came across. And you'll still be able to do so.. what's stopping you?

And if you want to bind rush, you're free to do that too. If you do it too much to me though, you'll be corpse camped and hopefully you lose a lot of exp. Because I consider it to be griefing, and losers need to know when they're beat. If you want to log in sometime and do nothing but pvp, there's nothing wrong with going to different zones to find that pvp when you lose in another zone. Mix it up imo.
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