Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 10-03-2011, 08:56 PM
bwe bwe is offline
Sarnak


Join Date: Mar 2011
Posts: 246
Default

why are necros "bad" btw
  #2  
Old 10-03-2011, 10:09 PM
pasi pasi is offline
Planar Protector

pasi's Avatar

Join Date: Apr 2011
Posts: 1,079
Default

Quote:
Originally Posted by bwe [You must be logged in to view images. Log in or Register.]
why are necros "bad" btw
It's not that they are bad, it's that the other casters are better when no one has resist gear. DoTs and lifetaps blow when wizards and mages can use their biggest nuke and 2 shot you. Kunark brings in a lot of resist gear such that people are no longer JUST stacking MR. In other words, people are going to have decent levels of FR/CR.

Wizards get lures which don't hit much harder than necro taps (and don't give HP, obviously). Granted, you'll probably be dotting or using deflux. Mages and other casters don't get resist mods.

I can't really predict what shape enchanters will be in with P99s code. Charm is pretty much ruled out unless you sacrifice every slot to charisma.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 01:55 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.