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Class Questions
I'm new to EQ pvp and I have a few question regarding classes.
I'm pretty set on either playing as a Monk or a Rogue, I was wondering if either of these classes are going to perform well in a pvp setting? I know that pure melee are at somewhat of a disadvantage in EQ pvp. Also, for the Rogue I was considering either a Barbarian for slam and the str/sta bonus or Dwarf for the MR bonus. I was wondering if the Dwarf MR bonus (starts at 30 MR) is worthwhile? Also I suppose Halfling remains an option due to excellent agi/dex and it can hit 95 base str; plus the exp bonus will help me get ahead of the leveling curve early on. As far as monks go; I was wondering if they will really be viable at all? Rogues get free invis but Monks seem pretty vulnerable, however early on they have an advantage due to not needing weapons or gear to be effective and later on I'd think we really just need some resist stuff to do well vs casters. Yes, I am a major noob and probably suck at pvp etc but I'd appreciate it if anyone could help me out with some of my question or even provide advice/tips. |
First off, you've chosen probably the two worst classes for pre-Kunark PvP. Rogues and monks have a place in high-end dungeon PvP where it's all about the melee assist train, but other than that, they're among the weakest classes. Monks barely even have any gear until planes, and they can't wear most of the easy resist gear so it's extremely difficult to get even 100MR.
If you really wanna play a rogue, I'd recommend dwarf. Dwarven ringmail tunic is like the only resist chestpiece until Velious or something, and since there's nothing a barbarian can wear on the chest that helps noticeably in PvP, the dwarf essentially has a 13MR advantage. Statwise they're pretty equal and slam has very little use for a rogue because it shares timer with backstab. Dwarves are also small, that can be an advantage now and then. Halflings are just not good. Agi and dex are pretty much worthless stats if you're not a tank and you get nothing out of racial hide as a rogue. You might as well go with dwarf if you wanna be a shortie. Monks have their uses, mostly in endgame PvP as mentioned. They're pretty durable between raw tankability and mend, plus the ability to feign off mobs is more important than you'd think when you're fighting over raid content and such. For 1v1 fights in East Karana, it's probably the worst class. High-end guilds competing for content always want a couple of monks with them. They're good at preventing trains, good in assist slugfests, and good at getting to enemy groups in dungeons or scouting places where mobs will spot rogues. I'd never recommend it to someone who's new to PvP or doesn't intend to become a high-end player. |
Is shaman or druid a better pvp class? I'm already assuming necro blows both of them away
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Shaman and druids are great at pvp. Its too easy, actually. Both can beat your necro without issues.
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im a sexy barbarian shaman
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Necros are solid but actually not that insane until Kunark and Velious. 1-50 necro spells are kinda weak. Shaman and druid are fine and pretty newbie-friendly as well.
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Getting off "Splurt" later is a joy unequaled
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Splurt sucks. What makes necros strong is the big Kunark lifetaps and dots that tick for 100+. Splurt just gets pumiced before it ramps up, nobody should use it in PvP.
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Everyone who thinks splurt is a good spell in pvp is a moron. Friendly fyi
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