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  #1  
Old 09-26-2011, 09:50 AM
knottyb0y knottyb0y is offline
Sarnak


Join Date: Aug 2010
Posts: 293
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Generally I'm excited to hear some of the code that will be introduced on the red99 pvp server. The dynamic level system seems to be something that is very innovative. The same can be said for the buff/debuff after pvp deaths that make it so you can't lose exp if pvp killed again. The xp loss really does not bother me seeing the previously mentioned features, and really it does add an added risk to pvp that may discourage a level of griefing.

We'll see how the server population behaves in general. Will Red99 have more asshats or more maturity?
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  #2  
Old 09-26-2011, 10:04 AM
Amuk Amuk is offline
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Join Date: Oct 2010
Posts: 821
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I don't see this being a good idea, maybe on a teams server where you know who you can trust and who you can't it was ok like SZ - but some kids are gona be totally isolated getting shit on lots and this will just add to the frustration - cya casual bluebies.
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