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#1
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Don't get me started....
Wizards are mostly fine as they are, the only thing I would change is either make nukes bigger or more mana efficient, or both. The reason groups don't take wizards is b/c most people that play them are lazy. You can't just DPS, you need to find ways to contribute. One of my favorite things is to watch the puller bring in 3-4 mobs and then snare them all, run them around and root park. Watch for healers and gaters, wizards are great at preventing mobs from casting. Don't just nuke everything, be opportunistic, wait for a chance to delete a mob that is giving the group trouble. Things like that, if you're relying on nukes alone you're doing it wrong. | ||
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#2
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#3
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#5
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#6
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Lava Bolt 2.7 DPM DS will cover that difference plus some. So right there alone Magician > Wizard. Add pet and it's a HUGE difference. | |||
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#7
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Let's try actually making a comparison of end game: Wizards highest nuke=4.0 dpm Mage's highest nuke=3.1 dpm This is before taking into effect that most mages are going to be specialized in Conjuration and most Wizards Evocations so the mana efficiency even goes more lopsided towards the wizard than the above numbers. In general things also tend to have higher fire resistances than cold resistances. What a sketchy way to try to prove your point... | |||
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#8
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#9
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#10
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