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Old 07-07-2019, 08:56 PM
Danth Danth is offline
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Thread got a little hijacked, but that's alright. I agree with Tecmos: There's plenty of difficulty and associated learning curve/skill to be found in-game, if the player looks for it. The raider folks who like to be carried by their guilds are extremely obvious, because that's typically a mind-numbing activity: Log in when told, group up as ordered, /assist when told, collect loot. It's also far from all there is to do in-game, although it's just about all many of those types of players do (aside from leveling up more alts in their usual experience-highway zones) since they're quite often interested only in pixels rather than interesting gameplay. EQ's an open-ended game and in many cases it is what the player makes it, so different players end up with wildly different experiences from nominally the same game.

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In the original game there wasn't long enough periods between expansions for very many players to achieve full or near-full "best in slot." Players certainly talked about it and drooled over high-end loot, as can be readily seen by reading 2000/2001-era comments on old database websites like allakhazam.

Danth
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Old 07-07-2019, 09:16 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by Keza [You must be logged in to view images. Log in or Register.]
I see quite a few people on the forum/game bragging about being high all the time.
Save was high a lot. While soloing hs south before anyone else did it (let alone demonstrated it all on videos), in mediocre gear. I'm sure that was all just luck right? It clearly couldn't have been time invested -> success cause he was doing that shit years ago when a lot of mother fuckers still die a bunch trying to do north in present day after years of experience with p99.
Last edited by Tecmos Deception; 07-07-2019 at 09:18 PM..
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