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  #1  
Old 06-04-2015, 09:14 AM
slowpoke68 slowpoke68 is offline
Sarnak


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Default Camera control?

I like playing in the default third person. On live I can swing the camera around to see all around while in that view; all I need to do is hold my left mouse button while swinging the camera and my character doesn't move.

I know I can rotate the camera with other character settings, but you need to switch back to move your guy reliably.

Is there anyway to get that camera control in game that I am talking about? Thanks.
  #2  
Old 06-04-2015, 11:17 AM
Ashur Ashur is offline
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In options , you have mouse look on/off. other than that, i haven't found a way to do what you do. Not a classic feature I don't think. Perhaps someone will correct me.
  #3  
Old 06-04-2015, 11:34 AM
slowpoke68 slowpoke68 is offline
Sarnak


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I think I am close to getting it the way I want. Bound first person to X key and chase camera to Z. Chase camera works well except I can't get used to the way you turn the camera left and right.

Is there anyway to invert the X axis? That would get it. I only see an option to invert Y.
  #4  
Old 06-04-2015, 12:29 PM
rusty81 rusty81 is offline
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I have always wondered this as well.
  #5  
Old 06-04-2015, 01:40 PM
Tann Tann is offline
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Quote:
Originally Posted by slowpoke68 [You must be logged in to view images. Log in or Register.]
I like playing in the default third person. On live I can swing the camera around to see all around while in that view; all I need to do is hold my left mouse button while swinging the camera and my character doesn't move.

I know I can rotate the camera with other character settings, but you need to switch back to move your guy reliably.

Is there anyway to get that camera control in game that I am talking about? Thanks.
In the hotkey camera settings you have "user defined 1" and "2", not at computer so don't recall exact names.

#1 is first person and #2 is that 3rd person view you can see/move camera all around. I bind these to F and G respectively so I can easily go back and forth.
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