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  #1  
Old 01-12-2015, 03:36 PM
Bristlebard Bristlebard is offline
Aviak


Join Date: Jan 2015
Posts: 86
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Quote:
Originally Posted by Youlath [You must be logged in to view images. Log in or Register.]
drolvargs look standard but have ~1.3-1.4x the hitbox of normal mobs
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.


Anyway. I tested on some drolvargs in FV just now and managed to land 8-10 denon's without getting hit, and then I landed a chords as well. They may have somewhat longer reach, I'm not positive, but if it is any longer it isn't drastically longer or it seems like you would never be able to land chords without getting smacked.
Last edited by Bristlebard; 01-12-2015 at 03:40 PM..
  #2  
Old 01-12-2015, 05:34 PM
smygel smygel is offline
Scrawny Gnoll


Join Date: Mar 2012
Posts: 22
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Quote:
Originally Posted by Bristlebard [You must be logged in to view images. Log in or Register.]
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.


Anyway. I tested on some drolvargs in FV just now and managed to land 8-10 denon's without getting hit, and then I landed a chords as well. They may have somewhat longer reach, I'm not positive, but if it is any longer it isn't drastically longer or it seems like you would never be able to land chords without getting smacked.
Did you Selo with the Drolvargs? If so, maybe RS2 fits the speed?
  #3  
Old 01-12-2015, 06:44 PM
Technique Technique is offline
Sarnak


Join Date: Jun 2013
Posts: 451
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Quote:
Originally Posted by Bristlebard [You must be logged in to view images. Log in or Register.]
Err... do you mean "drolvarg's have a larger hitbox" or "drolvarg's have a longer reach?"

Typically a larger hitbox means an NPC can be hit from farther away, not that the NPC can hit YOU from farther away. I'm just confused by which you really mean.
There's no distinction between these two concepts in EQ.

Maximum melee range is the same for both attacker and defender, calculated from the size of the larger of the two.
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