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Old 01-01-2010, 08:29 PM
messiah_b messiah_b is offline
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6 various ogres all sitting in lguk hand room
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Old 01-01-2010, 08:59 PM
Hasbinbad Hasbinbad is offline
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For nostalgia, power, and balance in oldschool EQ:

War, Cle, and Enc forms the solid base of any group. Get those things, and the rest really doesn't matter. What you can add to this is DPS and utility. Utility usually just enhances DPS, so you do need 1 or preferably 2 dps and only 1 support.

Monks can generally pull the best and are awesome DPS on live, although their dps does not shine so brightly here. Rogues could sneakpull on live, but here they do more DPS than monks and can CR. Wizards do the most burst damage in the game. Mages give good burst DPS with a constant DOT in the form of their pet.

In my opinion, back in the day (which was a tuesday, by the way), the best support classes for oldschool EQ groups are Brd, Shm, Nec, and Pal, in that order, for various reasons.. Once I am down to the support classes, I just go through the /who all bard, then move through shaman, etc.

So a few examples of the best groups in my opinion were:
War/Cle/Enc/Mnk/Rog/Brd
War/Cle/Enc/Rog/Wiz/Shm
War/Cle/Enc/Mnk/Wiz/Brd

There was always the AE groups, gimmick groups, etc., that would do well situationally - but as far as classic group tech - this is about as efficient and as powerful as you get (in OG eq, and somewhat the same here) imho.
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