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Old 07-11-2013, 05:40 PM
koros koros is offline
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Join Date: Mar 2011
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Quote:
Originally Posted by Dirtnap [You must be logged in to view images. Log in or Register.]
It works extremely simply, I don't know why everyone is pumping out paragraphs to explain it.

The "Penalty" is more experience you have to gain to level.

Level 1 Warrior needs 1000 exp to level to 2.

Level 1 Paladin needs 1400 exp to level to 2.

When grouped, the person who needs more total exp to level up, gains a bigger percentage per kill.

This means whoever is the highest level in a group will usually take the most experience. If they have a "penalty" they will take even more.

EDIT: So ultimately when you are grouping, you want to be the highest level, and have have a "penalty" to get the most experience per kill. If you are the lowest level, and have a "bonus" (Warrior Rogue and Halflings) you actually get a tiny amount of experience.
It's based on total experience earned, as I stated previously. A level 35 war would take a larger percentage of xp than a level 36 war under your scenario.
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