Quote:
Originally Posted by Kender
[You must be logged in to view images. Log in or Register.]
even with the 60% xp penalty mages will still level faster (solo) than hybrids (ae kiting bards excluded). they can just kill so much faster, and higher level mobs than melee hybrids. they can heal their pets, so they in effect become a healer with a tank. much more effective than a hybrid (sk/pal/rng) having to sit and regen between fights
|
No they won't. Because if you nuke at all let alone heal you will be OOM all the time. If you have to sit on your butt medding for 8 minutes you might as well be a Cleric or a Druid. A Mage has no real CC, so their pet is King. With the pet nerf a Mage to me is a total waste of time.
I have just totally stopped playing mine. I am not into Gating every time you turn around to get out of trouble to have to kill 100 mobs to get 20% XP. Maybe in the begining they where overpowered. But back in 1999 you could not get a group as a Mage to save your ass. They where a odd duck class that HAD to solo. Years later everyone wised up and figured out they where really a killer class to play.
I don't know what the answer is to them, but to me, they, the Devs, killed a Mage to me. If you are level 50 or above I think it is not as much a deal. But if you start out as a Mage you have a long hard road to hoe. As bad as a Ranger. Well nothing is that bad lol.