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Old 11-10-2011, 07:27 PM
mostbitter mostbitter is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Only Paladins can equip it, anyone can use the charges from inventory. This has nothing to do with quickly recharging something at a vendor. It'd be a waste to use it in pvp for bragging rights. It'd be useful for finishing up tanking a mob when another raid force tries to kill you from behind while engaged on something to free up your healers etc.

Soulfire's fine. Drain soul, shock of swords and conflag wands are pretty rare and you need to get two of them to drop. I recharged conflag wands on live (full one on an alt, main one on me) and on a no drop server, a sunstrike + a wand dump was enough to kill really anything. An ice comet + wand dump would be really brutal too, almost definitely a kill on a lower resistance target. I'd see these as a nice thing to have. By the time a group has 2 wands (btw you have to have 2 people involved they're lore), resist gear should be pretty abundant.

That said, I'm still in favor of fixing item recharges on vendors.

Seems pretty obvious you didn't play during the live era. Soulfires are absolutely worth using in pvp encounters. Pandemonium used them to win a best of the best tournament against people who had them severely out geared.

Furthermore Golem wands are going to be recharged like fucking crazy, which is personally my biggest problem with item recharging on a pvp server. A soulfire still takes a lot of effort, a golem wand does not and can completely and easily change the outcome of a pvp encounter.

The nuke wands are a big deal as well especially since they are practically a common drop and you'll only need you and a pal to have them for the rest of your play time. If item recharging is left in everyone will be forced to do it in order to stay competitive and the game will devolve into a contest of how many instant cast clickies you have.
 


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