Project 1999

Go Back   Project 1999 > Red Community > Red Server Chat

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 09-11-2011, 11:30 AM
greatdane greatdane is offline
Fire Giant


Join Date: Jun 2011
Posts: 670
Default Hypothetical dot question

If red99 goes with the 66% spell damage penalty that's commonly seen in PvP and also keeps the 66% penalty for dots on moving targets, will they stack and render dots largely ineffective in PvP?

It just struck me. Take something like Winged Death, a druid PvP staple, which ticks for 143. At 66% effectiveness (from the PvP spell penalty), that's 94 damage. If the moving penalty then applies, that's 62 damage, not exactly a threat at those levels.

If that's the case, dots will be largely useless in PvP. At the same time, I can't imagine that the devs will want 100% spell damage, nor would they remove the dot penalty since they presumably want to adhere to the classic mechanics. The only solution I can see is that they won't both apply at the same time.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:30 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.