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-   -   Hypothetical dot question (/forums/showthread.php?t=48238)

greatdane 09-11-2011 11:30 AM

Hypothetical dot question
 
If red99 goes with the 66% spell damage penalty that's commonly seen in PvP and also keeps the 66% penalty for dots on moving targets, will they stack and render dots largely ineffective in PvP?

It just struck me. Take something like Winged Death, a druid PvP staple, which ticks for 143. At 66% effectiveness (from the PvP spell penalty), that's 94 damage. If the moving penalty then applies, that's 62 damage, not exactly a threat at those levels.

If that's the case, dots will be largely useless in PvP. At the same time, I can't imagine that the devs will want 100% spell damage, nor would they remove the dot penalty since they presumably want to adhere to the classic mechanics. The only solution I can see is that they won't both apply at the same time.

Misto 09-11-2011 11:39 AM

Probably not.

Lasher 09-11-2011 11:46 AM

Might be pulling this out over my ass but I think the moving dots reduction didmt apply to pvp, it just doesn't ring a bell

Crenshinabon 09-11-2011 11:46 AM

Never even heard of this moving penalty. Doubt that will be in. I would not mind seeing the dot 66% though. Especially since melee do less damage.

Kelsar 09-11-2011 12:09 PM

moving penalty was a late addition. Wasn't in day 1.

fistses 09-11-2011 12:21 PM

npc dot reduction was like within 3 months, pvp dmg nerf was within 5-6 months.. both are classic patches so should be in.

fiegi 09-11-2011 12:43 PM

Fist has a vast knowledge of everquest. Trast me.

Lasher 09-11-2011 12:45 PM

Quote:

Originally Posted by fistses (Post 397011)
npc dot reduction was like within 3 months, pvp dmg nerf was within 5-6 months.. both are classic patches so should be in.

Just npc moving dot reduction it wasn't applied to pvp was it ?

fistses 09-11-2011 12:51 PM

Quote:

Originally Posted by Lasher (Post 397027)
Just npc moving dot reduction it wasn't applied to pvp was it ?

dot reduction for pvp was overall, standing moving blowing your neighbor, etc. 20% reduction for direct dmg. ht was later changed to 66% i think during kunark.

Kelsar 09-11-2011 02:00 PM

omfg, I just remembered Necro Splurt. Hopefully that already has the pvp nerfbat. Pre-patch, people would just scream "omfg I'm splurted" followed by some taunts and the lack of skill involved.


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