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#11
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just played out a pretty good example in my head, tell me what u think
lets say the rule is in effect... azrael takes 30 to kill ct, holo zones in 70 to clear them out seeing a pointless fight, azrael gates out when its time a kill ct, holo is forced to zone 40 out for the kill leaving it at a vulnerable state , it can easily get wiped outside by the 30 azrael also alt chracters can be camped out inside to deal with the diminished size of the holo zerg inside it also creates a new dynamic because it forces holo to play "keep away" if azrael can get past holo and zone in then pvp must be dealt with before ct dies bc it will drop zero loot with all the people in the zone. i duno i think this forces the zerg to split up even if for a brief period its a good thing.
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